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Opcode.eXe's latest activity
Opcode.eXe
replied to the thread
CLEO
Help
Sanny Builder - text setting directly from the game! In file .ini
.
So, back when I coded CLEO, I was vibin' with those opcodes like 0C17, right? But turns out, that opcode couldn't handle more than 100...
Mar 9, 2024
Opcode.eXe
reacted to
Parazitas's post
in the thread
[SNIPPET] DRAW_OUTLINED_BOX
with
Like
.
I noticed, corners not connecting together, so snippet got some improvements :DRAW_OUTLINED_BOX //0AB1: @DRAW_OUTLINED_BOX 9 POS 300.0...
Feb 26, 2024
Opcode.eXe
replied to the thread
CLEO
Help
Small changes to this fishing cleo
.
IDK, try this {$CLEO .cs} {$USE ini} {$USE file} {$USE bitwise} {$USE clipboard} {$USE CLEO+} {$USE newOpcodes} 0000: REPEAT WAIT...
Feb 18, 2024
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