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    Help Delete a textdraw with a specific text.

    So basically I'm trying to delete a textdraw that has a specific text as soon as samp is ready, I have been converting one of my LUA mods to a CLEO and this is the last bit that I can't get to work. Here's my LUA code so that you can get an idea of what I'm trying to do: (under my loop) if...
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    Help draw_texture

    Check your PMs
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    Help draw_texture

    Yeah it was the amount of memory I was allocating that was breaking everything :) I got it semi-working now, it's loading the textures, but it's displaying the wrong ones. I'm assuming it's something to do with what you mentioned about the "[email protected] += 4"...
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    Help draw_texture

    I've tried interpolate your way of doing it into my program. It completely broke everything aha. (everything flickers and I can't log in) alloc [email protected] 100 0AB1: @LoadPictures 1 [email protected] This is straight after the check to see if SAMP is available ^ (outside of the loop) //icon 0470: [email protected] =...
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    Help draw_texture

    :drawIcon 0470: [email protected] = $PLAYER_ACTOR format [email protected] "cleo\HDhud\resources\%d.png" [email protected] 0B71: render [email protected] = load_texture_from_file [email protected] [email protected] = 1578 [email protected] = 91 [email protected] += 6 0B73: render draw_texture [email protected] pos [email protected] [email protected] size 75 75 rotation 0 color 0xFFFFFFFF return I've got a gosub to the function above, which...
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    So I'm trying to get the input from a dialog input box, it works fine, I get the input but when the box closes, nothing happens, if I re-open the dialog box, then the input updates. sampShowDialog(450, "HUD Colors", "Enter the HEX Color Code\nExample of one of these is: FF0000", "Enter"...
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    CLEO stops SAMP working

    So I don't know what the fuck I've done but here's my issue: I'll be randomly playing (sometimes when I tab in and out) and GTA will freeze and pop up with the "-....not responding...." error. As soon as I close GTA out and try to relaunch, nothing happens, I get a loading circle next to my...
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    So I've played with an ENB for about 2 years, been very nice and enjoyable, beatiful looking, but recently the server I play on has had a massive boost in players and in Idlewood my FPS was dropping from my average of 120 to 40~ So I'm now just looking into finding a nice colormod, which I...
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    Radar Visible

    So I've been trying to work this out for so long, so SAMP servers that have a spectate feature most likely use this SAMP function Which makes the map disappear, it just leaves the map ring but the actual map is invisible. However, with...
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    Chat ID's

    I've been looking at this by @monday I feel like this is sort of what I wanna do but the problem is it's never going to be the same string. Here's what I'm trying to do: I want to make the CLEO store the ID that it finds on a chat line, for...
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    Skipped Code

    {$CLEO .cs} :Lockpicks thread "Lockpicks" :Lockpicks_10 wait 100 SAMP.Available else_jump @Lockpicks_10 :picklocksx325 wait 0 if and    key_down 17    key_down 111 jf @picklocksx325 alloc [email protected] 64 alloc [email protected] 256 alloc [email protected] 0 jump @dothelocks //This section is completely...
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    :TestArea_SPAWN 0001: wait  0 ms if key_down 101 goto @TestArea_INITIATE :TestArea_TURNOFF [email protected] = false printf "TestArea ~g~OFF" 1337 goto @TestArea_SPAWN :TestArea_INITIATE if [email protected] = true 004D: jump_if_false @TestArea_SPAWN if 00A4:   is_char_in_area_3d $PLAYER_ACTOR from...