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  1. ha.sh

    CLEO Help Need a snippet for 0.3DL

    fixed, thanks guys.
  2. ha.sh

    CLEO Help Need a snippet for 0.3DL

    still crashes, i'll send my code to your dm, u can check it.
  3. ha.sh

    CLEO Help Need a snippet for 0.3DL

    it crashes (force closed), version 0.3DL :sampSendClickTextdraw { 0.3.DL 0BCA: @sampSendClickTextdraw 1 TextDrawID 0@ } if 0AA2: 2@ = "samp.dll" then 0085: 3@ = 2@ 3@ += 0x2AC9F8 0A8D: 3@ = readMem 3@ sz 4 vp 1 0A8E: 4@ = 3@ + 8 0A8C: writeMem 4@ sz 4 value 0@...
  4. ha.sh

    CLEO Help Need a snippet for 0.3DL

    can u give me an example for the usage? and which one the right address?
  5. ha.sh

    CLEO Help Need a snippet for 0.3DL

    :SendTextdrawClick { 0.3.DL 0BCA: @SendTextdrawClick 1 TextDrawID 0@ } IF 0AA2: 31@ = "samp.dll" THEN 1@ += 0x2ACA24 // SAMP_INFO_OFFSET 0A8D: 1@ readMem 1@ sz 4 vp 0 1@ += 0x3DE // SAMP_PPOOLS_OFFSET 0A8D: 1@ readMem 1@ sz 4 vp 0 1@ += 0x20 //...
  6. ha.sh

    CLEO Help Need a snippet for 0.3DL

    Um, i don't really understand how to write that memory address to a cleo files. Can u tell me how?
  7. ha.sh

    CLEO Help Need a snippet for 0.3DL

    Can someone help me for a snippet of send_click_textdraw samp 0.3DL?
  8. ha.sh

    CLEO Help Help for Anti AFK.

    it crashes, i just changed the sampversionid to 0.3DL
  9. ha.sh

    CLEO Help Help for Anti AFK.

    Can someone help me for this? I've tried to make a cleo for Anti AFK. That'll be need the 3 digits number. The problem is, the cleo can't read that 3 digits from the string after "/afk". Code: if 0256: player $PLAYER_CHAR defined then 0AC8: 1@ = allocate_memory_size 260 0AB1...
  10. ha.sh

    CLEO Help Help, auto press key didn't work when the dialog is opened.

    [03:58:50] Warning(s007): Exception 0xC0000005 at 0x735B78F8 [03:58:50] Warning(s007): Exception 0xC0000005 at 0x486DDF [03:58:51] Warning(s007): Exception 0xC0000005 at 0x487167 [03:58:51] Warning(s007): Exception 0xC0000005 at 0x0 [03:58:51] Warning(s007): Exception 0xC0000005 at 0x0...
  11. ha.sh

    CLEO Help Help, auto press key didn't work when the dialog is opened.

    still crashes, i just need to replace 0x26E898 right?
  12. ha.sh

    CLEO Help Help, auto press key didn't work when the dialog is opened.

    like i said before, close dialog snippet work fine. i need the snippet for set_current_dialog_list 0.3dl. sorry, i'm asking too much.
  13. ha.sh

    CLEO Help Help, auto press key didn't work when the dialog is opened.

    1. My bad, i'm sorry. 2. I can't understand at this point, how can i change the pointet to dl?
  14. ha.sh

    CLEO Help Help, auto press key didn't work when the dialog is opened.

    now, the close dialog work fine after read this thread http://ugbase.eu/index.php?threads/snippet-close-samp-dialog.20597/ anyone have a snippet for set current dialog list for 0.3dl?
  15. ha.sh

    CLEO Help Help, auto press key didn't work when the dialog is opened.

    i've try this too, and crashes at 0.3dl
  16. ha.sh

    CLEO Help Help, auto press key didn't work when the dialog is opened.

    yes, but i need the set_current_dialog_list snippet for 0.3dl i've trying using your snippet for 0.3.7 - R3 but crashes. {$CLEO .cs} 0000: wait 10000 while true if and wait 0 key_down 18 then printf "ON" 1337 repeat 0AB1: @Set_current_dialog_list_item 1 ItemNumber 5 wait 100 until key_down...
  17. ha.sh

    CLEO Help Help, auto press key didn't work when the dialog is opened.

    can u give an example with your snippets?
  18. ha.sh

    CLEO Help Help, auto press key didn't work when the dialog is opened.

    I'm trying to make a cleo for Auto /fish and pick the Fishing Rod and Bait. But the snippet code from Parazitas didn't work at this code, idk why. Anyone can help me please? // This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013...
  19. ha.sh

    CLEO Help Detect Another Player Vehicle Speed.

    Hey, i need help for this code. How can i detect the another player vehicle speed when i spectate the player with this code? SAMP 0.3dl {$CLEO .cs} 0000: thread "$@wiieest$vehspeeddetector .cs" wait 5000 while true wait 0 if and key_down 18 key_down 86...
  20. ha.sh

    CLEO Help Help, auto press the specific key when pressing 1 key.

    Hello, is cleo possible to make player/user automated pressing the specific key when pressing 1 key? For example: When i pressed "X" it will be automatically pressing "SPACE" twice.
  21. ha.sh

    CLEO Help Anyone know how to fix this? (See the picture).

    Thanks man, it work.
  22. ha.sh

    CLEO Help Anyone know how to fix this? (See the picture).

    It work, but not fully working. Idk why, you can see the picture. This is the code: :EasyTaxi_27 wait 0 if and SAMP.IsLocalPlayerSpawned not SAMP.IsDialogActive(-1) else_jump @EasyTaxi_27 alloc 0@ 160 alloc 5@ 200 SAMP.GetChatString(98, 0@, $NOT_USED, $NOT_USED, $NOT_USED) 0A8C...
  23. ha.sh

    CLEO Help Anyone know how to fix this? (See the picture).

    Can i add something like "." or "Sir" at /say "Destination Detected: %s"/? Example: say "I want to go %s, sir." 5@
  24. ha.sh

    CLEO Help Anyone know how to fix this? (See the picture).

    Why me using "98" instead of "99" in SAMP.GetChatString? Because when I type /starttaxi at the server, it will be like this.So i use 98.
  25. ha.sh

    CLEO Help Anyone know how to fix this? (See the picture).

    Like this? :EasyTaxi_27 wait 0 if and SAMP.IsLocalPlayerSpawned not SAMP.IsDialogActive(-1) else_jump @EasyTaxi_27 alloc 0@ 160 alloc 5@ 200 SAMP.GetChatString(98, 0@, $NOT_USED, $NOT_USED, $NOT_USED) if 0AD4: $NOT_USED = scan_string 0@ format "Destination: {%[^}]}%[^\n]" 5@ else_jump...
  26. ha.sh

    CLEO Help Anyone know how to fix this? (See the picture).

    i've replace the scan_string like this, it still not work. help me please? 0AD4: $NOT_USED = scan_string 0@ format "Destination: {33AA33}%s {33AA33}%s" 5@v 6@v
  27. ha.sh

    CLEO Help Anyone know how to fix this? (See the picture).

    Still not work bro. Nothing happen when i try at the Game.
  28. ha.sh

    CLEO Help Anyone know how to fix this? (See the picture).

    How can i fix this? i can't scan text 2 (Strip) its must be "The Strip". But as you can see, it just says "The". How to scan full chat string at 1 lines? This is the code i use: // This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on...
  29. ha.sh

    CLEO Help Read Player ID's and Auto Accept Mechanic Call. Need help, please.

    /amcall and /infomech is different, /amcall for accept the mechanic call and /infomech for check the caller mechanic information, its still available or not.
  30. ha.sh

    CLEO Help Read Player ID's and Auto Accept Mechanic Call. Need help, please.

    For /infomech the player ID. It need the player ID. This, sorry right now i'm using android for reply the thread.
  31. ha.sh

    CLEO Help Read Player ID's and Auto Accept Mechanic Call. Need help, please.

    Not work when i try your second code i mean. It say "Invalid Player ID".
  32. ha.sh

    CLEO Help Read Player ID's and Auto Accept Mechanic Call. Need help, please.

    Not working. Invalid ID when i try at the Game.
  33. ha.sh

    CLEO Help Read Player ID's and Auto Accept Mechanic Call. Need help, please.

    I want to make cleo for auto /amcall (Accept Mechanic Call). This is the code. Idk why, it doesn't work at the Game (Nothing happen). Maybe someone can help me, please? // This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013...
  34. ha.sh

    CLEO Help Masked Man Checker

    Thanks bro. it work.
  35. ha.sh

    CLEO Help Masked Man Checker

    I added hotkey like this, but why is freezing when i tested it? // This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013 {$CLEO .cs} //-------------MAIN--------------- 0000: NOP :Noname_2 wait 0 SAMP.Available jf @Noname_2...
  36. ha.sh

    CLEO Help Masked Man Checker

    Thanks man it work, can i add any hotkey at that code?
  37. ha.sh

    CLEO Help Masked Man Checker

    0.3.7 bro
  38. ha.sh

    CLEO Help Masked Man Checker

    Did you mean like this? // This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013 {$CLEO .cs} //-------------MAIN--------------- 0000: NOP wait 0 :Noname_6 wait 50 SAMP.Available jf @Noname_6 :Noname_19 wait 0 if 0ADC...
  39. ha.sh

    CLEO Help Masked Man Checker

    not work, crash bro. but thanks a lot.
  40. ha.sh

    CLEO Help Masked Man Checker

    I more confused with that code bro, haha. Seriously
  41. ha.sh

    CLEO Help Masked Man Checker

    I haven't checked yet.
  42. ha.sh

    CLEO Help Masked Man Checker

    i mean, it will be not work when the targeted player too far from me.
  43. ha.sh

    CLEO Help Masked Man Checker

    yes i've trying to use /0AD2: 1@ = player $PLAYER_CHAR targeted_actor/ it's only work when aim the player.
  44. ha.sh

    CLEO Help Masked Man Checker

    nametag hacks like Wallhack.cs, work properly at that server.
  45. ha.sh

    CLEO Help Masked Man Checker

    nametags work properly. but if player use /mask, nametags was gone. that's why i make this mod.
  46. ha.sh

    CLEO Help Masked Man Checker

    If i use targeted actor, it will be complicated. I can't check any masked man if distance too far away. About 1@ is checked for -1 (its mean BOT i guess) so this mod can't detected any nearest BOT, it's only detected real Player. Actually, i've no problem with this function /SAMP.Available/...
  47. ha.sh

    CLEO Help Masked Man Checker

    This script is not working, i don't know why. I've try anything but, still not working. Please help me. When I activated "MSK" then i go nearest player, and nothing happen. // This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013...
  48. ha.sh

    CLEO Help How to make this Script only work when player actor standing at nearest vehicle?

    /pvlock command for unlock/lock vehicle at Roleplay servers. should be able to use many times "F12" to "/pvlock". if use "end" at the code, it will be cannot use again in the next two times i think.
  49. ha.sh

    CLEO Help How to make this Script only work when player actor standing at nearest vehicle?

    doesn't work. i've tried standing near vehicle and press the hotkey doesn't work. i've tried enter the car and press the hotkey it doesn't work too.
  50. ha.sh

    CLEO Help How to make this Script only work when player actor standing at nearest vehicle?

    :main wait 0 if 0A32: is_char_attached_to_any_car $PLAYER_ACTOR then if key_down 113 jf @main wait 100 say "/pvlock" end jump @main Like that?
  51. ha.sh

    CLEO Help How to make this Script only work when player actor standing at nearest vehicle?

    // This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013 {$CLEO .cs} //-------------MAIN--------------- thread "EasyLockVehicle" :EasyLockVehicle_19 wait 50 if and 056E: car 0@ defined 0256: player 1@ defined else_jump...
  52. ha.sh

    CLEO Help How to make this Script only work when player actor standing at nearest vehicle?

    Chill bro, I'm sorry. I just need to know.
  53. ha.sh

    CLEO Help How to make this Script only work when player actor standing at nearest vehicle?

    this opcode mean when the player actor pressing the hotkey, player actor teleport at nearest vehicle?
  54. ha.sh

    CLEO Help How to make this Script only work when player actor standing at nearest vehicle?

    Yes, i want to make this script work when myself standing at nearest vehicle. but how?
  55. ha.sh

    CLEO Help How to make this Script only work when player actor standing at nearest vehicle?

    Did you guys know how to make this Script only work when player actor standing at nearest vehicle? Help me.. // This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013 {$CLEO .cs} //-------------MAIN--------------- thread...
  56. ha.sh

    CLEO Help Can u help me guys?

    Thanks man, its work.
  57. ha.sh

    CLEO Help Can u help me guys?

    It works. but, i still can't use that /automatically snow/ when reconnecting the server with Reconnect.cs
  58. ha.sh

    CLEO Help Can u help me guys?

    How to fix this script? The "/ snow" command continues to spam when the Player Spawned. I have put end_custom_thread at the end, but this mod will no longer work when use Reconnect.cs I made this mod for /snow automatically when the player spawned. // This file was decompiled using SASCM.ini...
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