memory adress for vehicle color 1 and 2

whoonga

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Does anyone got the memory adress for the vehicle color 1 and 2?
 

0x815

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Here from my UDF in Autohotkey


Code:
getVehicleColor1() {
    if(!checkHandles())
        return 0
    
    dwAddr := readDWORD(hGTA, 0xBA18FC)
    if(ErrorLevel) {
        ErrorLevel := ERROR_READ_MEMORY
        return 0
    }
    
    if(!dwAddr)
        return 0
	
    sVal := readMem(hGTA, dwAddr + 1076, 1, "byte")
	
    if(ErrorLevel) {
        ErrorLevel := ERROR_READ_MEMORY
        return 0
    }
    
    ErrorLevel := ERROR_OK
    return sVal
}

getVehicleColor2() {
    if(!checkHandles())
        return 0
    
    dwAddr := readDWORD(hGTA, 0xBA18FC)
    if(ErrorLevel) {
        ErrorLevel := ERROR_READ_MEMORY
        return 0
    }
    
    if(!dwAddr)
        return 0
	
    sVal := readMem(hGTA, dwAddr + 1077, 1, "byte")
	
    if(ErrorLevel) {
        ErrorLevel := ERROR_READ_MEMORY
        return 0
    }
    
    ErrorLevel := ERROR_OK
    return sVal
}
 

whoonga

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0x815 said:
Here from my UDF in Autohotkey


Code:
getVehicleColor1() {
    if(!checkHandles())
        return 0
    
    dwAddr := readDWORD(hGTA, 0xBA18FC)
    if(ErrorLevel) {
        ErrorLevel := ERROR_READ_MEMORY
        return 0
    }
    
    if(!dwAddr)
        return 0
	
    sVal := readMem(hGTA, dwAddr + 1076, 1, "byte")
	
    if(ErrorLevel) {
        ErrorLevel := ERROR_READ_MEMORY
        return 0
    }
    
    ErrorLevel := ERROR_OK
    return sVal
}

getVehicleColor2() {
    if(!checkHandles())
        return 0
    
    dwAddr := readDWORD(hGTA, 0xBA18FC)
    if(ErrorLevel) {
        ErrorLevel := ERROR_READ_MEMORY
        return 0
    }
    
    if(!dwAddr)
        return 0
	
    sVal := readMem(hGTA, dwAddr + 1077, 1, "byte")
	
    if(ErrorLevel) {
        ErrorLevel := ERROR_READ_MEMORY
        return 0
    }
    
    ErrorLevel := ERROR_OK
    return sVal
}

Found my error.
I've created this function, but my script won't read it out properly.
Still thanks for posting it.
/close
 
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