[SOLVED] Teleporter with timer?

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edva

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So I thought about one mod that I think would be useful. Mod is teleporter with timer. You would select time, like half an hour and you would select the coordinate and it would teleport you to that coordinate every time your selected time goes by. Is it even possible to do this or I can only just dream about something like this existing?
 

Child_

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RE: [REQ] Teleporter with timer?

Its possible and I'm pretty sure of it, though I don't know how.
 

Infam0s

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RE: [REQ] Teleporter with timer?

I think there is no such a thing (I've searched already), so anyway; Open a request --> OVER HERE <-- and don't forget to use the form.
 

Infam0s

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RE: [REQ] Teleporter with timer?

Uh yea, I forgot to notice that is posible but nobody developed it..
 

Listname

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RE: [REQ] Teleporter with timer?

EntityForceX said:
Uh yea, I forgot to notice that is posible but nobody developed it..

I have a similar mod. Maybe, that afternoon i give you it. :D
 

afasfasfasfaf

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RE: [REQ] Teleporter with timer?

maybe @0x688 or @Opcode.eXe can help you
 

Infam0s

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RE: [REQ] Teleporter with timer?

I don't get it, are you want a cleo script or an asi(dll) script ?
 
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RE: [REQ] Teleporter with timer?

I don't see why you'd think that was impossible, almost all things in your computer use timers, the implementation depends on what are you using to create this mod(cleo, c++ etc.).
 

Infam0s

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RE: [REQ] Teleporter with timer?

If it's not matter if that will scripted on Cleo so just post a request on http://ugbase.eu/Forum-Requests--23.
 

0x32789

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RE: [REQ] Teleporter with timer?

you can make it but who the hell is gonna play for hours lol
use wait function
in loops,
store data in variables
easy.
 

Zin

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RE: [REQ] Teleporter with timer?

Sorry for late response, but here press F10 to activate and you must enter your coords into the .ini file.

P.S for dumbasses put the .cs and .ini in your CLEO folder.



[attachment=4160]
 

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