s0beit causes game freeze

Aradmey

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I'm using s0beit 4.3.3.3 in some server and it happens that I respawn using Shift + 7 a few times. After I respawn a numerous of times, my game just freezes and goes unresponsive. I'll be glad if anyone tells me how to fix it. Thanks!
 

MyU

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You seem to use an not compatible SA:MP version if you hit F11 you'll see that the SA:MP section is probably not there, and also on the left lower corner you'll see that it is not running in sa-mp "mode".

anyway, just use 0.3z (no R) and the latest s0beit for .3z (which is 4.3.3.3).
 

Aradmey

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MyU link said:
You seem to use an not compatible SA:MP version if you hit F11 you'll see that the SA:MP section is probably not there, and also on the left lower corner you'll see that it is not running in sa-mp "mode".

anyway, just use 0.3z (no R) and the latest s0beit for .3z (which is 4.3.3.3).

I'm using a compatible samp version for my s0beit version. SAMP section is there and everything is fine. It's just freezes after about 50 respawns. I have no idea why though..
 

MyU

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You mean freeze like (GTA:SA freezes also) or freeze like you can see things moving but you can't do anything like walkin?
 

Aradmey

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MyU link said:
You mean freeze like (GTA:SA freezes also) or freeze like you can see things moving but you can't do anything like walkin?
Like not responding (Gotta open task manager in order to close it)
 

0B36

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FYI Shift + 7 is not re-spawn, but for force spawn, both are two different functions. Remove any CLEOs and see if it happens again. Any incompatible CLEO will or any external mod other than s0beit  can cause this.
 

Aradmey

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0B36 link said:
FYI Shift + 7 is not re-spawn, but for force spawn, both are two different functions. Remove any CLEOs and see if it happens again. Any incompatible CLEO will or any external mod other than s0beit  can cause this.

I have no cleo, but just s0beit installed.
 

Aradmey

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This is my log, I don't see anything suspicious here:

[21:53:15.638] Initializing mod_sa 4.3.3.3 by FYP // BlastHack.Net
[21:53:15.640] Compiled: Mar  4 2014 11:47:09 CL:1700
[21:53:15.640] OS: Windows Version 6.1536.6000
[21:53:15.643] SA:MP 0.3z was detected. g_dwSAMP_Addr: 0x03D00000
 

MyU

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Aradmey link said:
To abuse some server bug ;)
Then the server probably overloads you with player based things on the spawn event ;)
Try to nop some common things like CreateObject, AttachObject etc there are many reasons why it _could_ crash, but re-spawning ~80 is insane (kinda...).
 
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