Help Decrypting cleos

kazkaS

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Anybody could decrypt these two for me? Tried to do it myself but im noob in scripting cleo files so phyton is next level shit for me
Num7Bauda.cs
Code:
// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}

//-------------MAIN---------------
0000: NOP

:DECRYPTED_21
0001: wait 0 ms
0AFA:  is_samp_available
004D: jump_if_false @DECRYPTED_21

:DECRYPTED_34
0001: wait 0 ms
00D6: if
056D:   actor $PLAYER_ACTOR defined
004D: jump_if_false @DECRYPTED_329
0001: wait 0 ms
0A8D: [email protected] = read_memory 12010640 size 4 virtual_protect 0
000A: [email protected] += 4
0A8D: [email protected] = read_memory [email protected] size 4 virtual_protect 0
0006: [email protected] = 0

:DECRYPTED_98
0A8D: [email protected] = read_memory [email protected] size 1 virtual_protect 0
000A: [email protected] += 1
00D6: if and
0029:   [email protected] >= 0
001B:   128 > [email protected]
004D: jump_if_false @DECRYPTED_304
005A: [email protected] += [email protected] // (int)
00D6: if and
803B:   not  [email protected] == $PLAYER_ACTOR // (int)
056D:   actor [email protected] defined
004D: jump_if_false @DECRYPTED_304
0B2B: samp [email protected] = get_player_id_by_actor_handle [email protected]
0B36: samp [email protected] = get_player_nickname [email protected]
0B37: samp [email protected] = get_player_color [email protected]
00A0: store_actor $PLAYER_ACTOR position_to [email protected] [email protected] [email protected]
00A0: store_actor [email protected] position_to [email protected] [email protected] [email protected]
0509: [email protected] = distance_between_XY [email protected] [email protected] and_XY [email protected] [email protected]
00D6: if
8021:   not  [email protected] > 3.0
004D: jump_if_false @DECRYPTED_304
00D6: if and
8B21:   not samp is_chat_opened
0AB0:   key_pressed 103
004D: jump_if_false @DECRYPTED_304
0AF9: samp say_msg "/bauda %d" [email protected] 
0001: wait 1000 ms

:DECRYPTED_304
000A: [email protected] += 256
0019:   [email protected] > 35584
004D: jump_if_false @DECRYPTED_98

:DECRYPTED_329
0002: jump @DECRYPTED_34
Num4Ant.cs
Code:
// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}

//-------------MAIN---------------
0000: NOP

:DECRYPTED_21
0001: wait 0 ms
0AFA:  is_samp_available
004D: jump_if_false @DECRYPTED_21

:DECRYPTED_34
0001: wait 0 ms
00D6: if
056D:   actor $PLAYER_ACTOR defined
004D: jump_if_false @DECRYPTED_327
0001: wait 0 ms
0A8D: [email protected] = read_memory 12010640 size 4 virtual_protect 0
000A: [email protected] += 4
0A8D: [email protected] = read_memory [email protected] size 4 virtual_protect 0
0006: [email protected] = 0

:DECRYPTED_98
0A8D: [email protected] = read_memory [email protected] size 1 virtual_protect 0
000A: [email protected] += 1
00D6: if and
0029:   [email protected] >= 0
001B:   128 > [email protected]
004D: jump_if_false @DECRYPTED_302
005A: [email protected] += [email protected] // (int)
00D6: if and
803B:   not  [email protected] == $PLAYER_ACTOR // (int)
056D:   actor [email protected] defined
004D: jump_if_false @DECRYPTED_302
0B2B: samp [email protected] = get_player_id_by_actor_handle [email protected]
0B36: samp [email protected] = get_player_nickname [email protected]
0B37: samp [email protected] = get_player_color [email protected]
00A0: store_actor $PLAYER_ACTOR position_to [email protected] [email protected] [email protected]
00A0: store_actor [email protected] position_to [email protected] [email protected] [email protected]
0509: [email protected] = distance_between_XY [email protected] [email protected] and_XY [email protected] [email protected]
00D6: if
8021:   not  [email protected] > 3.0
004D: jump_if_false @DECRYPTED_302
00D6: if and
8B21:   not samp is_chat_opened
0AB0:   key_pressed 100
004D: jump_if_false @DECRYPTED_302
0AF9: samp say_msg "/ant %d" [email protected] 
0001: wait 1000 ms

:DECRYPTED_302
000A: [email protected] += 256
0019:   [email protected] > 35584
004D: jump_if_false @DECRYPTED_98

:DECRYPTED_327
0002: jump @DECRYPTED_34
 

P4ndem1c

New Member
Joined
Jan 6, 2019
Messages
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Thanks alot!!!!
@kazkaS how to use this now in sanny builder to create a .cs file maybe you know? Or do i just copy and paste it ?
 
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