How to use d3d9?

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#2
well, download directx june 2010 sdk and place it into c: disk and put it inside windows for exapmle .In visual studio go to project setting and config manager and choose all configurations ( debug + release)

linker -> include directories
Link to the folder „Include“ in c disk direct sdk folder

same goes for the library directories , link to the lib folder inside the direcx sdk directory.

At least link to the library via ii#pragma comment(lib, „d3d9.lib“)

and include d3d9.h


i Dont touched it for years so i hope u can understand what i mean
 
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Scraatch

Scraatch

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#3
well, download directx june 2010 sdk and place it into c: disk and put it inside windows for exapmle .In visual studio go to project setting and config manager and choose all configurations ( debug + release)

linker -> include directories
Link to the folder „Include“ in c disk direct sdk folder

same goes for the library directories , link to the lib folder inside the direcx sdk directory.

At least link to the library via ii#pragma comment(lib, „d3d9.lib“)

and include d3d9.h


i Dont touched it for years so i hope u can understand what i mean
do you have an video tutorial for this? hahaha sorry i am absolutly new at visual studio and c++ and i have no idea how to put in the directories and all of that, but i got installed the sdk under C:\Windows haha
 
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