[CLOSED][CLEO] Accepting request

Lactoz

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Ignore all my previous request please :)

1. Name of the mod (if the mod doesn't exist, you don't have to tell one): Adjustable Rapid Fire
2. Where you saw it (not the server, we mean if you saw any videos/screenshots about it or not): Ugbase.eu
3. What do you want (the most important part, explain this carefully): The mod works nicely but it also have no reload with it, if its possible to disable the no reload and add weapon reloading as it just seems more legit. 
4. Details (add more details to your request): Just adding weapon reloading in this rapid fire mod.
5. Need On/off key or command ?: Default is good.​
6. Give any picture or video: http://ugbase.eu/Thread-Rapid-Mater-cs-Adjustable-RapidFire-May-to-Help​
7. Client: 0.3.7​
 

Parazitas

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Lactoz said:
Ignore all my previous request please :)

1. Name of the mod (if the mod doesn't exist, you don't have to tell one): Adjustable Rapid Fire
2. Where you saw it (not the server, we mean if you saw any videos/screenshots about it or not): Ugbase.eu
3. What do you want (the most important part, explain this carefully): The mod works nicely but it also have no reload with it, if its possible to disable the no reload and add weapon reloading as it just seems more legit. 
4. Details (add more details to your request): Just adding weapon reloading in this rapid fire mod.
5. Need On/off key or command ?: Default is good.​
6. Give any picture or video: http://ugbase.eu/Thread-Rapid-Mater-cs-Adjustable-RapidFire-May-to-Help​
7. Client: 0.3.7​

Not tested!


If i'am busy , i can't work with request...
 

Attachments

  • Rapid_Master.cs
    26.8 KB · Views: 16

_=Gigant=_

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requested by @MickeyMouse 

type /wpinfo for on&off 

[attachment=5522]
 

Attachments

  • Weapons Informer.cs
    22.3 KB · Views: 15

AidanGucci

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1. Name of the mod (if the mod doesn't exist, you don't have to tell one): Seatbelt.cs
2. Where you saw it (not the server, we mean if you saw any videos/screenshots about it or not): N/A
3. What do you want (the most important part, explain this carefully): A cleo mod that sends client message /me has put seatbelt on.
4. Details (add more details to your request): Just a simp cleo, which sends command /me has put seatbelt on when you sit in a vehicle
5. Need On/off key or command ?: Automatic.
6. Give any picture or video: N/A
 

kool

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1. Name of the mod (if the mod doesn't exist, you don't have to tell one): mlghitsound.cs
2. Where you saw it (not the server, we mean if you saw any videos/screenshots about it or not): https://www.youtube.com/watch?v=IrSHKztd800
3. What do you want (the most important part, explain this carefully): I just want mlg hitsound converted to .cs file because this one ( ^ ) doesn't work for me
4. Details (add more details to your request): mlg hitsound
5. Need On/off key or command ?: Auto ON
6. Give any picture or video: https://www.youtube.com/watch?v=IrSHKztd800
7. Your client is?: 0.3.7
 

SrJA

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Jan 20, 2018
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1. Name of the mod (if the mod doesn't exist, you don't have to tell one): sensiadjust.cs
2. Where you saw it (not the server, we mean if you saw any videos/screenshots about it or not): http://ugbase.eu/Thread-ASI-version-of-this?highlight=sensfix
3. What do you want (the most important part, explain this carefully): change the activation keys.
4. Details (add more details to your request):
5. Need On/off key or command ?:Alt + up/down
6. Give any picture or video: N/A
7. Your client is?: N/A
 

Parazitas

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SrJA said:
1. Name of the mod (if the mod doesn't exist, you don't have to tell one): sensiadjust.cs
2. Where you saw it (not the server, we mean if you saw any videos/screenshots about it or not): http://ugbase.eu/Thread-ASI-version-of-this?highlight=sensfix
3. What do you want (the most important part, explain this carefully): change the activation keys.
4. Details (add more details to your request):
5. Need On/off key or command ?:Alt + up/down
6. Give any picture or video: N/A
7. Your client is?: N/A

PHP:
{$CLEO}
0000: NOP

repeat
wait 50
until 0AFA: is_samp_structures_available

0A8D: 0@ = read_memory 0xB6EC1C size 4 virtual_protect 0
//0@ = base sensitivity
//adjustment of the sensitivity will be relative, each adjusted weapon will have a multiplier instead of an absolute value

while true
wait 0 
    if and
    key_down 2 //when you start aiming
    6@ == false //to avoid constant memory rewrite while aiming and write it only once when it started/ended
    then
    6@ = true
        0470: 1@ = actor $PLAYER_ACTOR current_weapon
        if 1@ > 0
        then    
        0AD3: 25@v = format "%d" 1@
        0AF2: 2@ = get_float_from_ini_file "CLEO\sensiAdjust.ini" section "sensitivity_multipliers" key 25@v
        
        0087: 3@ = 0@ // (float) copy base sensitivity to avoid losing its' constant value
        006B: 3@ *= 2@  // (float) multiply by the new adjusted multiplier
        0A8C: write_memory 0xB6EC1C size 4 value 3@ virtual_protect 0
        end 
    else 
        if and
        6@ == true
        8AB0:   key_pressed 2 
        then
        6@ = false
        0A8C: write_memory 0xB6EC1C size 4 value 0@ virtual_protect 0 //write default sensitivity when the player stops aiming
        end 
    end  

    if and
    key_down 18 //alt
    key_down 38 //up arrow
    then
    0470: 1@ = actor $PLAYER_ACTOR current_weapon
    0AD3: 25@v = format "%d" 1@
    0AF2: 2@ = get_float_from_ini_file "CLEO\sensiAdjust.ini" section "sensitivity_multipliers" key 25@v 
    2@ += 0.1
    0AF3: write_float 2@ to_ini_file "CLEO\sensiAdjust.ini" section "sensitivity_multipliers" key 25@v
    0AD1: show_formatted_text_highpriority "Sensitivity multiplier for this weapon is %0.1f" time 2000 2@
    end
    
    if and
    key_down 18 //alt
    key_down 37 //down arrow
    then
    0470: 1@ = actor $PLAYER_ACTOR current_weapon
    0AD3: 25@v = format "%d" 1@
    0AF2: 2@ = get_float_from_ini_file "CLEO\sensiAdjust.ini" section "sensitivity_multipliers" key 25@v 
    2@ -= 0.1
        if 0023:   0.1 > 2@ 
        then 2@ = 0.1 
        end
    0AF3: write_float 2@ to_ini_file "CLEO\sensiAdjust.ini" section "sensitivity_multipliers" key 25@v  
    0AD1: show_formatted_text_highpriority "Sensitivity multiplier for this weapon is %0.1f" time 2000 2@
    end
end


AidanGucci said:
1. Name of the mod (if the mod doesn't exist, you don't have to tell one): Seatbelt.cs
2. Where you saw it (not the server, we mean if you saw any videos/screenshots about it or not): N/A
3. What do you want (the most important part, explain this carefully): A cleo mod that sends client message /me has put seatbelt on.
4. Details (add more details to your request): Just a simp cleo, which sends command /me has put seatbelt on when you sit in a vehicle
5. Need On/off key or command ?: Automatic.
6. Give any picture or video: N/A

PHP:
{$CLEO .cs}
   
0000:
   
wait 10000 
  
WHILE TRUE
wait 0
  
IF
0ADC:   test_cheat "belt"
THEN
   IF
   0@ == FALSE
   THEN
       0@ = TRUE
       chatmsg "+" 0xFFE3B925
   ELSE
       0@ = FALSE
       chatmsg "-" 0xFFE3B925
   END
  wait 1337 // anti spam
END
  
IF
0256:   player $PLAYER_CHAR defined
THEN
    IF AND
    0@ == TRUE
    1@ == true
    00DF:   actor $PLAYER_ACTOR driving
    THEN 
        wait 1000
        1@ = false
        say "/me"
    END
END
 
IF
80DF:   actor $PLAYER_ACTOR driving
THEN
    1@ = true
END
 
END


kool said:
1. Name of the mod (if the mod doesn't exist, you don't have to tell one): mlghitsound.cs
2. Where you saw it (not the server, we mean if you saw any videos/screenshots about it or not): https://www.youtube.com/watch?v=IrSHKztd800
3. What do you want (the most important part, explain this carefully): I just want mlg hitsound converted to .cs file because this one ( ^ ) doesn't work for me
4. Details (add more details to your request): mlg hitsound
5. Need On/off key or command ?: Auto ON
6. Give any picture or video: https://www.youtube.com/watch?v=IrSHKztd800
7. Your client is?: 0.3.7

PHP:
{$CLEO}
{$INCLUDE SF}
0000: NOP
 
repeat
    wait 0
until SAMP.Available()

0b34: samp "hit" @rel

0BE1: raknet setup_outcoming_rpc_hook @outRPC

while true
wait 0

if 29@ == 1
then
    0AAD: set_mp3 0@ perform_action 1
    29@ = 0
end

if 0AAB: file_exists "CLEO\HitSound\hit.wav"
then
    0AAC: 0@ = load_audiostream "CLEO\hitsound\hit.wav"
    0ABC: set_audiostream 0@ volume 1.0
else
    0af8: "{ff9999}[File] {ffffff}hit.wav {ff9999}not found!." -1
end

end

:outRPC
0BE5: raknet 22@ = get_hook_param PARAM_PACKETID
if 0039: 22@ == RPC_GIVETAKEDAMAGE
    then
    0BE5: raknet 21@ = get_hook_param PARAM_BITSTREAM
    0BE7: raknet 23@ = bit_stream_read 21@ type BS_TYPE_BOOL
    0BE7: raknet 24@ = bit_stream_read 21@ type BS_TYPE_SHORT
    0BE7: raknet 25@ = bit_stream_read 21@ type BS_TYPE_INT
    0BE7: raknet 25@ = bit_stream_read 21@ type BS_TYPE_INT
    0BE7: raknet 26@ = bit_stream_read 21@ type BS_TYPE_INT
    
    if 23@ == 0
    then
        29@ = 1
    end
    
    0BE0: raknet hook_ret true
    else
    0BE0: raknet hook_ret true 
end

:rel
end_thread
0AAD: set_mp3 0@ perform_action 1
0A92: create_custom_thread "hitsound.cs"
Samp.CmdRet()
 

Attachments

  • sensiAdjust.cs
    20.1 KB · Views: 18
  • Seatbelt.cs
    17.9 KB · Views: 23
  • HitSound.rar
    37.2 KB · Views: 18

SrJA

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Jan 20, 2018
Messages
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Parazitas said:
SrJA said:
1. Name of the mod (if the mod doesn't exist, you don't have to tell one): sensiadjust.cs
2. Where you saw it (not the server, we mean if you saw any videos/screenshots about it or not): http://ugbase.eu/Thread-ASI-version-of-this?highlight=sensfix
3. What do you want (the most important part, explain this carefully): change the activation keys.
4. Details (add more details to your request):
5. Need On/off key or command ?:Alt + up/down
6. Give any picture or video: N/A
7. Your client is?: N/A

PHP:
{$CLEO}
0000: NOP

repeat
wait 50
until 0AFA: is_samp_structures_available

0A8D: 0@ = read_memory 0xB6EC1C size 4 virtual_protect 0
//0@ = base sensitivity
//adjustment of the sensitivity will be relative, each adjusted weapon will have a multiplier instead of an absolute value

while true
wait 0 
    if and
    key_down 2 //when you start aiming
    6@ == false //to avoid constant memory rewrite while aiming and write it only once when it started/ended
    then
    6@ = true
        0470: 1@ = actor $PLAYER_ACTOR current_weapon
        if 1@ > 0
        then    
        0AD3: 25@v = format "%d" 1@
        0AF2: 2@ = get_float_from_ini_file "CLEO\sensiAdjust.ini" section "sensitivity_multipliers" key 25@v
        
        0087: 3@ = 0@ // (float) copy base sensitivity to avoid losing its' constant value
        006B: 3@ *= 2@  // (float) multiply by the new adjusted multiplier
        0A8C: write_memory 0xB6EC1C size 4 value 3@ virtual_protect 0
        end 
    else 
        if and
        6@ == true
        8AB0:   key_pressed 2 
        then
        6@ = false
        0A8C: write_memory 0xB6EC1C size 4 value 0@ virtual_protect 0 //write default sensitivity when the player stops aiming
        end 
    end  

    if and
    key_down 18 //alt
    key_down 38 //up arrow
    then
    0470: 1@ = actor $PLAYER_ACTOR current_weapon
    0AD3: 25@v = format "%d" 1@
    0AF2: 2@ = get_float_from_ini_file "CLEO\sensiAdjust.ini" section "sensitivity_multipliers" key 25@v 
    2@ += 0.1
    0AF3: write_float 2@ to_ini_file "CLEO\sensiAdjust.ini" section "sensitivity_multipliers" key 25@v
    0AD1: show_formatted_text_highpriority "Sensitivity multiplier for this weapon is %0.1f" time 2000 2@
    end
    
    if and
    key_down 18 //alt
    key_down 37 //down arrow
    then
    0470: 1@ = actor $PLAYER_ACTOR current_weapon
    0AD3: 25@v = format "%d" 1@
    0AF2: 2@ = get_float_from_ini_file "CLEO\sensiAdjust.ini" section "sensitivity_multipliers" key 25@v 
    2@ -= 0.1
        if 0023:   0.1 > 2@ 
        then 2@ = 0.1 
        end
    0AF3: write_float 2@ to_ini_file "CLEO\sensiAdjust.ini" section "sensitivity_multipliers" key 25@v  
    0AD1: show_formatted_text_highpriority "Sensitivity multiplier for this weapon is %0.1f" time 2000 2@
    end
end


AidanGucci said:
1. Name of the mod (if the mod doesn't exist, you don't have to tell one): Seatbelt.cs
2. Where you saw it (not the server, we mean if you saw any videos/screenshots about it or not): N/A
3. What do you want (the most important part, explain this carefully): A cleo mod that sends client message /me has put seatbelt on.
4. Details (add more details to your request): Just a simp cleo, which sends command /me has put seatbelt on when you sit in a vehicle
5. Need On/off key or command ?: Automatic.
6. Give any picture or video: N/A

PHP:
{$CLEO .cs}
   
0000:
   
wait 10000 
  
WHILE TRUE
wait 0
  
IF
0ADC:   test_cheat "belt"
THEN
   IF
   0@ == FALSE
   THEN
       0@ = TRUE
       chatmsg "+" 0xFFE3B925
   ELSE
       0@ = FALSE
       chatmsg "-" 0xFFE3B925
   END
  wait 1337 // anti spam
END
  
IF
0256:   player $PLAYER_CHAR defined
THEN
    IF AND
    0@ == TRUE
    1@ == true
    00DF:   actor $PLAYER_ACTOR driving
    THEN 
        wait 1000
        1@ = false
        say "/me"
    END
END
 
IF
80DF:   actor $PLAYER_ACTOR driving
THEN
    1@ = true
END
 
END


kool said:
1. Name of the mod (if the mod doesn't exist, you don't have to tell one): mlghitsound.cs
2. Where you saw it (not the server, we mean if you saw any videos/screenshots about it or not): https://www.youtube.com/watch?v=IrSHKztd800
3. What do you want (the most important part, explain this carefully): I just want mlg hitsound converted to .cs file because this one ( ^ ) doesn't work for me
4. Details (add more details to your request): mlg hitsound
5. Need On/off key or command ?: Auto ON
6. Give any picture or video: https://www.youtube.com/watch?v=IrSHKztd800
7. Your client is?: 0.3.7

PHP:
{$CLEO}
{$INCLUDE SF}
0000: NOP
 
repeat
    wait 0
until SAMP.Available()

0b34: samp "hit" @rel

0BE1: raknet setup_outcoming_rpc_hook @outRPC

while true
wait 0

if 29@ == 1
then
    0AAD: set_mp3 0@ perform_action 1
    29@ = 0
end

if 0AAB: file_exists "CLEO\HitSound\hit.wav"
then
    0AAC: 0@ = load_audiostream "CLEO\hitsound\hit.wav"
    0ABC: set_audiostream 0@ volume 1.0
else
    0af8: "{ff9999}[File] {ffffff}hit.wav {ff9999}not found!." -1
end

end

:outRPC
0BE5: raknet 22@ = get_hook_param PARAM_PACKETID
if 0039: 22@ == RPC_GIVETAKEDAMAGE
    then
    0BE5: raknet 21@ = get_hook_param PARAM_BITSTREAM
    0BE7: raknet 23@ = bit_stream_read 21@ type BS_TYPE_BOOL
    0BE7: raknet 24@ = bit_stream_read 21@ type BS_TYPE_SHORT
    0BE7: raknet 25@ = bit_stream_read 21@ type BS_TYPE_INT
    0BE7: raknet 25@ = bit_stream_read 21@ type BS_TYPE_INT
    0BE7: raknet 26@ = bit_stream_read 21@ type BS_TYPE_INT
    
    if 23@ == 0
    then
        29@ = 1
    end
    
    0BE0: raknet hook_ret true
    else
    0BE0: raknet hook_ret true 
end

:rel
end_thread
0AAD: set_mp3 0@ perform_action 1
0A92: create_custom_thread "hitsound.cs"
Samp.CmdRet()




I don't know why but when I wanna get down the precision I have to push left arrow + alt, can you fix it?
 

Parazitas

God
Joined
Jan 2, 2017
Messages
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Location
Lithuania
Lactoz said:
Not working bro :3

What u mean not working?
Who not working?


SrJA said:
Parazitas said:
SrJA said:
1. Name of the mod (if the mod doesn't exist, you don't have to tell one): sensiadjust.cs
2. Where you saw it (not the server, we mean if you saw any videos/screenshots about it or not): http://ugbase.eu/Thread-ASI-version-of-this?highlight=sensfix
3. What do you want (the most important part, explain this carefully): change the activation keys.
4. Details (add more details to your request):
5. Need On/off key or command ?:Alt + up/down
6. Give any picture or video: N/A
7. Your client is?: N/A

PHP:
{$CLEO}
0000: NOP

repeat
wait 50
until 0AFA: is_samp_structures_available

0A8D: 0@ = read_memory 0xB6EC1C size 4 virtual_protect 0
//0@ = base sensitivity
//adjustment of the sensitivity will be relative, each adjusted weapon will have a multiplier instead of an absolute value

while true
wait 0 
    if and
    key_down 2 //when you start aiming
    6@ == false //to avoid constant memory rewrite while aiming and write it only once when it started/ended
    then
    6@ = true
        0470: 1@ = actor $PLAYER_ACTOR current_weapon
        if 1@ > 0
        then    
        0AD3: 25@v = format "%d" 1@
        0AF2: 2@ = get_float_from_ini_file "CLEO\sensiAdjust.ini" section "sensitivity_multipliers" key 25@v
        
        0087: 3@ = 0@ // (float) copy base sensitivity to avoid losing its' constant value
        006B: 3@ *= 2@  // (float) multiply by the new adjusted multiplier
        0A8C: write_memory 0xB6EC1C size 4 value 3@ virtual_protect 0
        end 
    else 
        if and
        6@ == true
        8AB0:   key_pressed 2 
        then
        6@ = false
        0A8C: write_memory 0xB6EC1C size 4 value 0@ virtual_protect 0 //write default sensitivity when the player stops aiming
        end 
    end  

    if and
    key_down 18 //alt
    key_down 38 //up arrow
    then
    0470: 1@ = actor $PLAYER_ACTOR current_weapon
    0AD3: 25@v = format "%d" 1@
    0AF2: 2@ = get_float_from_ini_file "CLEO\sensiAdjust.ini" section "sensitivity_multipliers" key 25@v 
    2@ += 0.1
    0AF3: write_float 2@ to_ini_file "CLEO\sensiAdjust.ini" section "sensitivity_multipliers" key 25@v
    0AD1: show_formatted_text_highpriority "Sensitivity multiplier for this weapon is %0.1f" time 2000 2@
    end
    
    if and
    key_down 18 //alt
    key_down 37 //down arrow
    then
    0470: 1@ = actor $PLAYER_ACTOR current_weapon
    0AD3: 25@v = format "%d" 1@
    0AF2: 2@ = get_float_from_ini_file "CLEO\sensiAdjust.ini" section "sensitivity_multipliers" key 25@v 
    2@ -= 0.1
        if 0023:   0.1 > 2@ 
        then 2@ = 0.1 
        end
    0AF3: write_float 2@ to_ini_file "CLEO\sensiAdjust.ini" section "sensitivity_multipliers" key 25@v  
    0AD1: show_formatted_text_highpriority "Sensitivity multiplier for this weapon is %0.1f" time 2000 2@
    end
end








I don't know why but when I wanna get down the precision I have to push left arrow + alt, can you fix it?



PHP:
{$CLEO}
0000: NOP

repeat
wait 50
until 0AFA: is_samp_structures_available

0A8D: 0@ = read_memory 0xB6EC1C size 4 virtual_protect 0
//0@ = base sensitivity
//adjustment of the sensitivity will be relative, each adjusted weapon will have a multiplier instead of an absolute value

while true
wait 0 
    if and
    key_down 2 //when you start aiming
    6@ == false //to avoid constant memory rewrite while aiming and write it only once when it started/ended
    then
    6@ = true
        0470: 1@ = actor $PLAYER_ACTOR current_weapon
        if 1@ > 0
        then    
        0AD3: 25@v = format "%d" 1@
        0AF2: 2@ = get_float_from_ini_file "CLEO\sensiAdjust.ini" section "sensitivity_multipliers" key 25@v
        
        0087: 3@ = 0@ // (float) copy base sensitivity to avoid losing its' constant value
        006B: 3@ *= 2@  // (float) multiply by the new adjusted multiplier
        0A8C: write_memory 0xB6EC1C size 4 value 3@ virtual_protect 0
        end 
    else 
        if and
        6@ == true
        8AB0:   key_pressed 2 
        then
        6@ = false
        0A8C: write_memory 0xB6EC1C size 4 value 0@ virtual_protect 0 //write default sensitivity when the player stops aiming
        end 
    end  

    if and
    0ab0: 18 //alt
    0ab0: 38 //up arrow
    then
    0470: 1@ = actor $PLAYER_ACTOR current_weapon
    0AD3: 25@v = format "%d" 1@
    0AF2: 2@ = get_float_from_ini_file "CLEO\sensiAdjust.ini" section "sensitivity_multipliers" key 25@v 
    2@ += 0.1
    0AF3: write_float 2@ to_ini_file "CLEO\sensiAdjust.ini" section "sensitivity_multipliers" key 25@v
    0AD1: show_formatted_text_highpriority "Sensitivity multiplier for this weapon is %0.1f" time 2000 2@
    end
    
    if and
    0ab0: 18 //alt
    0ab0: 37 //down arrow
    then
    0470: 1@ = actor $PLAYER_ACTOR current_weapon
    0AD3: 25@v = format "%d" 1@
    0AF2: 2@ = get_float_from_ini_file "CLEO\sensiAdjust.ini" section "sensitivity_multipliers" key 25@v 
    2@ -= 0.1
        if 0023:   0.1 > 2@ 
        then 2@ = 0.1 
        end
    0AF3: write_float 2@ to_ini_file "CLEO\sensiAdjust.ini" section "sensitivity_multipliers" key 25@v  
    0AD1: show_formatted_text_highpriority "Sensitivity multiplier for this weapon is %0.1f" time 2000 2@
    end
end 
 

Chaz

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1. Name of the mod (if the mod doesn't exist, you don't have to tell one): PlayerCollision.cs
2. Where you saw it (not the server, we mean if you saw any videos/screenshots about it or not): https://thfilm.net/v-cleo-players-collision-cs-skip-long-queues-of-players-in-recruitments-etc-iOFO36bdAxE.html
3. What do you want (the most important part, explain this carefully): This cleo removes collision between player/ped, so we can walk through another player without being blocked
4. Details (add more details to your request): I want it without sampfunct and auto activated

5. Need On/off key or command ?: No, automatic activated
6. Give any picture or video: -
7. Your client is?: 0.3.7

Thanks before!
 

Parazitas

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Chaz said:
1. Name of the mod (if the mod doesn't exist, you don't have to tell one): PlayerCollision.cs
2. Where you saw it (not the server, we mean if you saw any videos/screenshots about it or not): https://thfilm.net/v-cleo-players-collision-cs-skip-long-queues-of-players-in-recruitments-etc-iOFO36bdAxE.html
3. What do you want (the most important part, explain this carefully): This cleo removes collision between player/ped, so we can walk through another player without being blocked
4. Details (add more details to your request): I want it without sampfunct and auto activated

5. Need On/off key or command ?: No, automatic activated
6. Give any picture or video: -
7. Your client is?: 0.3.7

Thanks before!

Sorry , but i can't this two opcodes request SAMPFUNCS.:
0B23:  samp is_player_connected 1@
0B2B: samp 2@ = get_player_id_by_actor_handle 1@
 

Dugaich

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Request form:
1. Name of the mod (if the mod doesn't exist, you don't have to tell one): It doesn't exist, yet.

2.
 Where you saw it (not the server, we mean if you saw any videos/screenshots about it or not): Haven't saw, yet.


3.
 What do you want (the most important part, explain this carefully): Fake Position. (Anti-Finder. - Players Can't Locate You.) || Something to fake your character position (coordinates) to players that are trying to locate you with commands like: "/gps", "/find" and etc.


4.
 Details (add more details to your request): In some RP servers players can use commands like: "gps", "/find" to locate you and this can make you easily detected by another players if you're trying to do some "illegal" things to your own benefit when there is no admins online to bother you;  But looking for advantages and studying some servers, I noticed that when you inside a interior the player that's trying to track you receive a message like: "Nickname is inside a interior."  So what is needed here is something to "Fake Position". Something that sends to server a fake position like Las Venturas, for example, when you actually in Los Santos using others commands and playing your game. This could probably be easily detected by admins if they spectate you or try to locate you, but, it would be something to use for benefits like teleports and etc when there is no admins online, obviously, so players can't see you teleporting. The most close to it I believe it would be a Fake DeSync, a Fake Foot Position... So when you activate in a place, your coordinates stays at that place but you can move your character and use others commands, because just the coordinates of the character stays there and not the character.


5.
 Need On/off key or command ?: It could be + to activate and - to deactivate.

6.
 Give any picture or video: Don't have one.

7.
 Your client is?: 0.3.7. (If possible to 0.3.8 too, it would be great as well.)
 

Parazitas

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MickeyMouse said:
Bro can u made An  Job Bot for Me ?
here is the video ? :) :[size=x-small]http://sendvid.com/8yl6hf8f[/size]
thanks 
^^

MickeyMouse.

Ech..., so hard ready rules??  :sadpepe:
http://ugbase.eu/Thread-CLEO-Accepting-request?page=1

From u video i see two bots..

Edit.:
Updated Verifikacija.cs
I tested and cleo work good.
 

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  • Verifikacija.cs
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Ezel

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Dugaich said:
Request form:
1. Name of the mod (if the mod doesn't exist, you don't have to tell one): It doesn't exist, yet.

2.
 Where you saw it (not the server, we mean if you saw any videos/screenshots about it or not): Haven't saw, yet.


3.
 What do you want (the most important part, explain this carefully): Fake Position. (Anti-Finder. - Players Can't Locate You.) || Something to fake your character position (coordinates) to players that are trying to locate you with commands like: "/gps", "/find" and etc.


4.
 Details (add more details to your request): In some RP servers players can use commands like: "gps", "/find" to locate you and this can make you easily detected by another players if you're trying to do some "illegal" things to your own benefit when there is no admins online to bother you;  But looking for advantages and studying some servers, I noticed that when you inside a interior the player that's trying to track you receive a message like: "Nickname is inside a interior."  So what is needed here is something to "Fake Position". Something that sends to server a fake position like Las Venturas, for example, when you actually in Los Santos using others commands and playing your game. This could probably be easily detected by admins if they spectate you or try to locate you, but, it would be something to use for benefits like teleports and etc when there is no admins online, obviously, so players can't see you teleporting. The most close to it I believe it would be a Fake DeSync, a Fake Foot Position... So when you activate in a place, your coordinates stays at that place but you can move your character and use others commands, because just the coordinates of the character stays there and not the character.


5.
 Need On/off key or command ?: It could be + to activate and - to deactivate.

6.
 Give any picture or video: Don't have one.

7.
 Your client is?: 0.3.7. (If possible to 0.3.8 too, it would be great as well.)

https://www.youtube.com/watch?v=XuXlTMMohic you can simply change your interior id with this.
 

Micic

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1. Name of the mod (if the mod doesn't exist, you don't have to tell one):autorunner
2. Where you saw it (not the server, we mean if you saw any videos/screenshots about it or not):I did but with cars https://www.youtube.com/watch?v=_GbbccD1Fo0
3. What do you want (the most important part, explain this carefully):I want a cleo that when detects a red small marker like this https://imgur.com/a/Y13p06J , it doesn't need to sprint or walk and with on/off button
4. Details (add more details to your request):If it detects collision to find another way

5. Need On/off key or command ?:ctrl+9
6. Give any picture or video:[size=small]https://www.youtube.com/watch?v=_GbbccD1Fo0[/size]
7. Your client is?: 0.3.7 cleo 4.3 sampfuncs 5.3.3
 

Parazitas

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Micic said:
1. Name of the mod (if the mod doesn't exist, you don't have to tell one):autorunner
2. Where you saw it (not the server, we mean if you saw any videos/screenshots about it or not):I did but with cars https://www.youtube.com/watch?v=_GbbccD1Fo0
3. What do you want (the most important part, explain this carefully):I want a cleo that when detects a red small marker like this https://imgur.com/a/Y13p06J , it doesn't need to sprint or walk and with on/off button
4. Details (add more details to your request):If it detects collision to find another way

5. Need On/off key or command ?:ctrl+9
6. Give any picture or video:[size=small]https://www.youtube.com/watch?v=_GbbccD1Fo0[/size]
7. Your client is?: 0.3.7 cleo 4.3 sampfuncs 5.3.3

You mean this for auto drive car or just auto walk?
 

Micic

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Parazitas said:
Micic said:
1. Name of the mod (if the mod doesn't exist, you don't have to tell one):autorunner
2. Where you saw it (not the server, we mean if you saw any videos/screenshots about it or not):I did but with cars https://www.youtube.com/watch?v=_GbbccD1Fo0
3. What do you want (the most important part, explain this carefully):I want a cleo that when detects a red small marker like this https://imgur.com/a/Y13p06J , it doesn't need to sprint or walk and with on/off button
4. Details (add more details to your request):If it detects collision to find another way

5. Need On/off key or command ?:ctrl+9
6. Give any picture or video:[size=small]https://www.youtube.com/watch?v=_GbbccD1Fo0[/size]
7. Your client is?: 0.3.7 cleo 4.3 sampfuncs 5.3.3

You mean this for auto drive car or just auto walk?
Auto run it already exists for auto drive but i need it for onfoot
 

Parazitas

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Micic said:
Parazitas said:
Micic said:
1. Name of the mod (if the mod doesn't exist, you don't have to tell one):autorunner
2. Where you saw it (not the server, we mean if you saw any videos/screenshots about it or not):I did but with cars https://www.youtube.com/watch?v=_GbbccD1Fo0
3. What do you want (the most important part, explain this carefully):I want a cleo that when detects a red small marker like this https://imgur.com/a/Y13p06J , it doesn't need to sprint or walk and with on/off button
4. Details (add more details to your request):If it detects collision to find another way

5. Need On/off key or command ?:ctrl+9
6. Give any picture or video:[size=small]https://www.youtube.com/watch?v=_GbbccD1Fo0[/size]
7. Your client is?: 0.3.7 cleo 4.3 sampfuncs 5.3.3

You mean this for auto drive car or just auto walk?
Auto run it already exists for auto drive but i need it for onfoot

What u mean...
How u can drive if u are on foot..
 
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