APP NameTagHack 0.3.7 / 0.3.DL [CLEO/EXE/ASI]

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Shows nametags through walls and at max. stream distance, also enableds gamemode disabled nametags.

- activation ALT + F3
- screenshot proof(F8), mod will disable for a second allowing your screenshot to be clear.
- work only on SA-MP 0.3.7 / 0.3.DL-R1


CLEO and ASI are and work the same, the .exe version uses beeps and console title to inform you of the cheat status.
it's a virus! www.virustotal.com
 

Zin

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Is it though? You can always use the .asi version or even the cleos (unless you want to say that the cleos are also viruses). You also ought to compare this .exe hack to actual .exe viruses. Infact Raksamp scores 5/68 on virustotal and that is open source so the next level up for this would be to suggest that ugbase is just a full on virus spreader.
 

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Sam201

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Shows nametags through walls and at max. stream distance, also enableds gamemode disabled nametags.

- activation ALT + F3
- screenshot proof(F8), mod will disable for a second allowing your screenshot to be clear.
- work only on SA-MP 0.3.7 / 0.3.DL-R1


CLEO and ASI are and work the same, the .exe version uses beeps and console title to inform you of the cheat status.
Does the asi one fall for bandicam?
 
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Exceptions being thrown when pressing alt f3

Exception 0xC0000005 at 0x0
Exception 0xC0000005 at 0x0
Exception 0xC0000005 at 0x46504E
Exception 0xC0000005 at 0x4662D6
 
Joined
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Exceptions being thrown when pressing alt f3

Exception 0xC0000005 at 0x0
Exception 0xC0000005 at 0x0
Exception 0xC0000005 at 0x46504E
Exception 0xC0000005 at 0x4662D6
require 0.3.7-r1.

for 0.3.7-DL, easy to edit to any version if you know addresses SAMP_INFO_OFFSET and pSettings
Code:
{$CLEO .cs}

0000:

REPEAT
WAIT 1000
0A8D: [email protected] = readMem 0xA444A0 sz 4 vp 0
UNTIL [email protected] == 1 // SAMP_IS_READY

0AB1: @SAMP_GetNameTagSettings params 0 NameTagsDistance [email protected] NoNametagsBehindWalls [email protected] byteShowNameTags [email protected] 

WHILE TRUE
WAIT 0

IF
0ADC:   test_cheat "1"
THEN
    IF
    [email protected] == FALSE
    THEN
        [email protected] = TRUE
        0ACD: show_text_highpriority "nametag ~g~Activated" time 1000
        0AB1: @SAMP_SetNameTagSettings params 3 NameTagsDistance 500.0 NoNametagsBehindWalls FALSE ShowNameTags TRUE
    ELSE
        [email protected] = FALSE
        0ACD: show_text_highpriority "nametag v1 ~r~Deactivated" time 1000
        0AB1: @SAMP_SetNameTagSettings params 3 NameTagsDistance [email protected] byteNoNametagsBehindWalls [email protected] byteShowNameTags [email protected]
    END
END

END

:SAMP_GetNameTagSettings
IF
0AA2: [email protected] = load_library "samp.dll" // IF and SET
THEN
    000A: [email protected] += 0x2ACA24 // SAMP_INFO_OFFSET_03DL
    0A8D: [email protected] = read_memory [email protected] size 4 virtual_protect TRUE // stSAMPStruct
    000A: [email protected] += 0x3D5 // pSettings_03DL
    0A8D: [email protected] = read_memory [email protected] size 4 virtual_protect TRUE // ServerPresetsStruct
   
    0A8E: [email protected] = [email protected] + 0x27 // fNameTagsDistance
    0A8E: [email protected] = [email protected] + 0x2F // byteNoNametagsBehindWalls
    0A8E: [email protected] = [email protected] + 0x38 // byteShowNameTags
    0A8D: [email protected] = read_memory [email protected] size 4 virtual_protect TRUE {fNameTagsDistance}
    0A8D: [email protected] = read_memory [email protected] size 1 virtual_protect TRUE {byteNoNametagsBehindWalls}
    0A8D: [email protected] = read_memory [email protected] size 1 virtual_protect TRUE {byteShowNameTags}
    0485:  return_true
    0AB2: RET 3 [email protected] [email protected] [email protected]
ELSE
    0485:  return_true
END
0AB2: 0    

:SAMP_SetNameTagSettings
IF
0AA2: [email protected] = load_library "samp.dll" // IF and SET
THEN
    000A: [email protected] += 0x2ACA24 // SAMP_INFO_OFFSET_03DL
    0A8D: [email protected] = read_memory [email protected] size 4 virtual_protect TRUE // stSAMPStruct
    000A: [email protected] += 0x3D5 // pSettings_03DL
    0A8D: [email protected] = read_memory [email protected] size 4 virtual_protect TRUE // ServerPresetsStruct
   
    0A8E: [email protected] = [email protected] + 0x27 // fNameTagsDistance
    0A8E: [email protected] = [email protected] + 0x2F // byteNoNametagsBehindWalls
    0A8E: [email protected] = [email protected] + 0x38 // byteShowNameTags
    0A8C: write_memory [email protected] size 4 value [email protected] virtual_protect TRUE // fNameTagsDistance
    0A8C: write_memory [email protected] size 1 value [email protected] virtual_protect TRUE // byteNoNametagsBehindWalls
    0A8C: write_memory [email protected] size 1 value [email protected] virtual_protect TRUE // byteShowNameTags
END
0AB2: RET 0
 
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