CLEO RELEASE New auto_getmats.cs

Erjejoooo

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[font=arial, sans-serif][font=arial, sans-serif][size=xx-small][font=arial, sans-serif][size=medium][font=arial, sans-serif]Help me try and I could not. To get to the point does nothing.[/font]

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AddPlayerClass (250,1422.9795, -1318.9255,13.5547,83.0023,0,0,0,0,0,0); // 

AddPlayerClass (250,2823.2202, -1420.3583,16.2562,104.0139,0,0,0,0,0,0); //
 

Erjejoooo

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Help me
AddPlayerClass(250,1422.9795,-1318.9255,13.5547,83.0023,0,0,0,0,0,0); // 

AddPlayerClass(250,2823.2202,-1420.3583,16.2562,104.0139,0,0,0,0,0,0); // 

cmd: /comprar materiales
 

Dimonsky

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OMG: :D i dont know what i do wrong with my edits .....
can someone help ?


AddPlayerClass(46,-1857.2561,-1618.7751,21.8960,324.5177,0,0,0,0,0,0); // deliver
AddPlayerClass(46,2347.9624,-2302.6541,13.5469,338.2405,0,0,0,0,0,0); // get

@Fu$10N 
 

Dimonsky

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omg i dont know waht i do wrong with my edits... :)
can someone help me ?

AddPlayerClass(46,-1857.2561,-1618.7751,21.8960,324.5177,0,0,0,0,0,0); // deliver
AddPlayerClass(46,2347.9624,-2302.6541,13.5469,338.2405,0,0,0,0,0,0); //get

@ Fu$10N  maybe ?
 
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Fu$10N

Fu$10N

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Erjejoooo said:
Help me
AddPlayerClass(250,1422.9795,-1318.9255,13.5547,83.0023,0,0,0,0,0,0); // 

AddPlayerClass(250,2823.2202,-1420.3583,16.2562,104.0139,0,0,0,0,0,0); // 

cmd: /comprar materiales
You have the fucking source code on the first page :facepalm: go read it and modify it according to your datas :)
Dimonsky said:
omg i dont know waht i do wrong with my edits... :)
can someone help me ?

AddPlayerClass(46,-1857.2561,-1618.7751,21.8960,324.5177,0,0,0,0,0,0); // deliver
AddPlayerClass(46,2347.9624,-2302.6541,13.5469,338.2405,0,0,0,0,0,0); //get

@ Fu$10N  maybe ?
Too lazy, sorry, besides, the code is on the first page ... Go read it and modify it accordingly :)
 

NoShit7

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Can you edit mines please? I don't know which one i have to save, onfoot or incar, so i'll give you both.
Also can you change the command to /vrtlar not /getmats ?

AddPlayerClass(67,-2760.7656,-270.9883,7.1952,271.5721,0,0,0,0,0,0); //

AddStaticVehicle(510,-2760.5945,-271.1852,6.8029,274.1385,1,1); //

Thanks!!

Does it works on samp 0.3.7 ?
 
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Fu$10N

Fu$10N

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NoShit7 said:
Can you edit mines please? I don't know which one i have to save, onfoot or incar, so i'll give you both.
Also can you change the command to /vrtlar not /getmats ?

AddPlayerClass(67,-2760.7656,-270.9883,7.1952,271.5721,0,0,0,0,0,0); //

AddStaticVehicle(510,-2760.5945,-271.1852,6.8029,274.1385,1,1); //

Thanks!!

Does it works on samp 0.3.7 ?
Code:
{$CLEO .cs}
thread 'BoatGM'
wait 5000
0ac8: [email protected] = 260
0ad3: [email protected] = "/getmats"

:GetMats
wait 0
if and
Player.Defined($PLAYER_CHAR)
Actor.Driving($PLAYER_ACTOR)
else_jump @GetMats
if or
00EC:   actor $PLAYER_ACTOR sphere 0 near_point 598.1029 -1246.2056 radius 5.0 5.0
00EC:   actor $PLAYER_ACTOR sphere 0 near_point 1423.7251 -1320.4540 radius 5.0 5.0
00EC:   actor $PLAYER_ACTOR sphere 0 near_point -1713.7140 1348.6115 radius 5.0 5.0
00EC:   actor $PLAYER_ACTOR sphere 0 near_point -1495.4771 504.9980 radius 5.0 5.0
00EC:   actor $PLAYER_ACTOR sphere 0 near_point 594.6078 -1250.5634 radius 5.0 5.0
00EC:   actor $PLAYER_ACTOR sphere 0 near_point -2760.5945 -271.1852 radius 5.0 5.0
00EC:   actor $PLAYER_ACTOR sphere 0 near_point -2760.7656 -270.9883 radius 5.0 5.0 
00EC:   actor $PLAYER_ACTOR sphere 0 near_point -2481.4861 2290.2083 radius 5.0 5.0 
else_jump @GetMats
0ab1: @SAY 1 [email protected]
wait 2000
JUMP @GetMats

:SAY
IF 0AA2: [email protected] = "samp.dll"
THEN
    [email protected] += 0x65C60
    0AA5: call [email protected] num_param 1 pop 0 [email protected]
END
0AB2: 0
Now all you need is sanny builder to compile it into .cs, and yes, it works for 0.3.7 :)
 

NoShit7

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Now all you need is sanny builder to compile it into .cs, and yes, it works for 0.3.7 Smile
 

NoShit7

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Fu$10N said:
NoShit7 said:
Can you edit mines please? I don't know which one i have to save, onfoot or incar, so i'll give you both.
Also can you change the command to /vrtlar not /getmats ?

AddPlayerClass(67,-2760.7656,-270.9883,7.1952,271.5721,0,0,0,0,0,0); //

AddStaticVehicle(510,-2760.5945,-271.1852,6.8029,274.1385,1,1); //

Thanks!!

Does it works on samp 0.3.7 ?
Code:
{$CLEO .cs}
thread 'BoatGM'
wait 5000
0ac8: [email protected] = 260
0ad3: [email protected] = "/getmats"

:GetMats
wait 0
if and
Player.Defined($PLAYER_CHAR)
Actor.Driving($PLAYER_ACTOR)
else_jump @GetMats
if or
00EC:   actor $PLAYER_ACTOR sphere 0 near_point 598.1029 -1246.2056 radius 5.0 5.0
00EC:   actor $PLAYER_ACTOR sphere 0 near_point 1423.7251 -1320.4540 radius 5.0 5.0
00EC:   actor $PLAYER_ACTOR sphere 0 near_point -1713.7140 1348.6115 radius 5.0 5.0
00EC:   actor $PLAYER_ACTOR sphere 0 near_point -1495.4771 504.9980 radius 5.0 5.0
00EC:   actor $PLAYER_ACTOR sphere 0 near_point 594.6078 -1250.5634 radius 5.0 5.0
00EC:   actor $PLAYER_ACTOR sphere 0 near_point -2760.5945 -271.1852 radius 5.0 5.0
00EC:   actor $PLAYER_ACTOR sphere 0 near_point -2760.7656 -270.9883 radius 5.0 5.0 
00EC:   actor $PLAYER_ACTOR sphere 0 near_point -2481.4861 2290.2083 radius 5.0 5.0 
else_jump @GetMats
0ab1: @SAY 1 [email protected]
wait 2000
JUMP @GetMats

:SAY
IF 0AA2: [email protected] = "samp.dll"
THEN
    [email protected] += 0x65C60
    0AA5: call [email protected] num_param 1 pop 0 [email protected]
END
0AB2: 0
Now all you need is sanny builder to compile it into .cs, and yes, it works for 0.3.7 :)
Did you change the command to /vrtlar ?
 
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Fu$10N

Fu$10N

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NoShit7 said:
Fu$10N said:
NoShit7 said:
Can you edit mines please? I don't know which one i have to save, onfoot or incar, so i'll give you both.
Also can you change the command to /vrtlar not /getmats ?

AddPlayerClass(67,-2760.7656,-270.9883,7.1952,271.5721,0,0,0,0,0,0); //

AddStaticVehicle(510,-2760.5945,-271.1852,6.8029,274.1385,1,1); //

Thanks!!

Does it works on samp 0.3.7 ?
Code:
{$CLEO .cs}
thread 'BoatGM'
wait 5000
0ac8: [email protected] = 260
0ad3: [email protected] = "/getmats"

:GetMats
wait 0
if and
Player.Defined($PLAYER_CHAR)
Actor.Driving($PLAYER_ACTOR)
else_jump @GetMats
if or
00EC:   actor $PLAYER_ACTOR sphere 0 near_point 598.1029 -1246.2056 radius 5.0 5.0
00EC:   actor $PLAYER_ACTOR sphere 0 near_point 1423.7251 -1320.4540 radius 5.0 5.0
00EC:   actor $PLAYER_ACTOR sphere 0 near_point -1713.7140 1348.6115 radius 5.0 5.0
00EC:   actor $PLAYER_ACTOR sphere 0 near_point -1495.4771 504.9980 radius 5.0 5.0
00EC:   actor $PLAYER_ACTOR sphere 0 near_point 594.6078 -1250.5634 radius 5.0 5.0
00EC:   actor $PLAYER_ACTOR sphere 0 near_point -2760.5945 -271.1852 radius 5.0 5.0
00EC:   actor $PLAYER_ACTOR sphere 0 near_point -2760.7656 -270.9883 radius 5.0 5.0 
00EC:   actor $PLAYER_ACTOR sphere 0 near_point -2481.4861 2290.2083 radius 5.0 5.0 
else_jump @GetMats
0ab1: @SAY 1 [email protected]
wait 2000
JUMP @GetMats

:SAY
IF 0AA2: [email protected] = "samp.dll"
THEN
    [email protected] += 0x65C60
    0AA5: call [email protected] num_param 1 pop 0 [email protected]
END
0AB2: 0
Now all you need is sanny builder to compile it into .cs, and yes, it works for 0.3.7 :)
Did you change the command to /vrtlar ?
no, but i fukin gave you the source, it's not that hard to replece /getmats with your command, jeez :facepalm:
Opcodexe_:D said:
what is use of this cleo?
Auto command type program when you are in one of the cleo's coordinates :)
Markoni001 said:
Can i record route and edit command to use it for job hack? If yes tell me how ?
Use opcode's route recording vehicle cleo then use this and bam, easy peasy, money incuming :trollface:
 
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Fu$10N

Fu$10N

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Markoni001 said:
http://prntscr.com/i8din4
I have this kind of problem, how i can increase number of parametars
I quited cleo scriptig, so sorry, can't help you :(
 

I.V.A.N

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@Fu$10N can you get auto getmats without sitting in the car? I can get auto-getmats even if I'm sitting on the car
 

I.V.A.N

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@Fu$10N can you get auto getmats without sitting in the car? I can get auto-getmats even if I'm sitting on the car
 
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Fu$10N

Fu$10N

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I.V.A.N said:
@Fu$10N can you get auto getmats without sitting in the car? I can get auto-getmats even if I'm sitting on the car
Works onfoot and incar :)
 

xProKiLL

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Can you do that by clicking on a button to type / collecttrash and when you reach a certain area (actually 3 zones) to write / unloadtrash
 
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