CLEO Help help me plz

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agralek

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Hi everyone, I'm posting today to ask you a favor. Would it be possible to transform the cleo that I provide you in 0.3dl please. Thank you in advance for your help.
hey.cs it's just a command repetition
And also this gun_render, it allows to see the weapons on the ground.
 

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  • hey.cs
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  • Gun_Render.cs
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Opcode.eXe

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Hey.cs for 0.3dl:
CTRL + 1 to spam.
Code:
{$CLEO .cs}
0000:


const  
    FUNC_SAY = 0x4CA0
    FUNC_SAY_R2 = 0x4C30
end

WHILE TRUE
    WAIT 0
    IF AND
    0AB0: 17
    0AB0: 49
    THEN
       0AC8: 0@ = allocate_memory_size 260
       0AD3: 0@ = "/revendre"
       for 1@ = 0 to 88
        0AB1: @SAY 1 0@
        wait 10
       end
       0AC9: free_allocated_memory 0@
       wait 2000
    END
END


//0AB1: @SAY 1 $text

:SAY
IF 0AA2: 1@ = "samp.dll"
THEN
    1@ += 0x5860 // 0.dl offset
    0AA5: call 1@ num_param 1 pop 0 0@
END
0AB2: 0


The gun_render is crypted and i cant modify it.
 

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  • hy.cs
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agralek

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Hey.cs for 0.3dl:
CTRL + 1 to spam.
Code:
{$CLEO .cs}
0000:


const
    FUNC_SAY = 0x4CA0
    FUNC_SAY_R2 = 0x4C30
end

WHILE TRUE
    WAIT 0
    IF AND
    0AB0: 17
    0AB0: 49
    THEN
       0AC8: 0@ = allocate_memory_size 260
       0AD3: 0@ = "/revendre"
       for 1@ = 0 to 88
        0AB1: @SAY 1 0@
        wait 10
       end
       0AC9: free_allocated_memory 0@
       wait 2000
    END
END


//0AB1: @SAY 1 $text

:SAY
IF 0AA2: 1@ = "samp.dll"
THEN
    1@ += 0x5860 // 0.dl offset
    0AA5: call 1@ num_param 1 pop 0 0@
END
0AB2: 0


The gun_render is crypted and i cant modify it.


Thanks a lot for your work,

But when I make the command that I spam into the chat and do not run the command, yet the command is running on the server
 

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  • sa-mp-147.png
    sa-mp-147.png
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Last edited:

agralek

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replace 0x5860 with
0x69340
When i do what you said, that the result:

Code:
SA-MP 0.3DL
Exception At Address: 0x00000000 in unknown
Exception: 0xC0000005 - Access violation reading location 0x00000000

Registers:
EAX: 0x00000000    EBX: 0x00000001    ECX: 0x0582C070    EDX: 0x00002E11
ESI: 0x00000064    EDI: 0x0582C070    EBP: 0x0177F5C0    ESP: 0x0177F5B4
EFLAGS: 0x00210216

Backtrace:
0x00000000 in unknown
0x5A2228E1 _CLEO_ReadStringOpcodeParam@12+0x351 in CLEO.asi+0x228E1
0x00469FF7 in gta_sa.exe
0x5582829F in unknown
0x55823D05 in unknown
0x55823E93 in unknown
0x75895838 WaitForMultipleObjects+0x18 in KERNELBASE.dll+0x105838
0x5F24426B GetDeviceID+0x6E2B in DSOUND.dll+0x4426B
0x004D7CEE in gta_sa.exe
0x00748D00 in gta_sa.exe
0x55B9FB94 in modloader.asi+0x1FB94
0x55B9DE46 in modloader.asi+0x1DE46
0x55B9B83B in modloader.asi+0x1B83B
0x55B9FBBB in modloader.asi+0x1FBBB
0x55B9E202 in modloader.asi+0x1E202
0x55BA07BB in modloader.asi+0x207BB
0x55BA0188 in modloader.asi+0x20188
0x55B9DF18 in modloader.asi+0x1DF18
0x55B9B83B in modloader.asi+0x1B83B

ASI plugins:
audio.asi
CLEO.asi
Hooks.asi
modloader.asi
NormalMapFix.asi
OutFitFix.asi
samp.asi
SAMPGraphicRestore.asi
ShellFix.asi
StreamMemFix.asi
sensfix.asi

Cleo:
0.3.8_FlipCar [+].cs
BackF space+C.cs
blindfold.cs
camera.cs
CarRecovery.cs
cheatlmrpammo.cs
Drive Through walls.cs
FastPed.cs
Fish.cs
flips.cs
FPS.cs
gta_iv_light.cs
KillState.cs
LastHit_By_Gruber.cs
MOSH_bY_m1zg4rd.cs
NT03DL.cs
Num- unfreeze.cs
SkyBoX.cs
SkyBoX2.cs
SkyBoX3.cs
SkyBoX4.cs
SmoothAimTrigger.cs
unblindfold.cs
VR 0.3.DL.cs
WALK_THROUGH_WALLSW_X (1).cs

Address code: 5E 5D C2 04 00
Before address code: F7 23 5A FF D0

Crash module: CLEO.asi
Size: 264704
CRC32: 41EAD3BA

Stack:
+0000: 0x5A2228E1   0x0582C070   0x0582C070   0x0177F658
+0010: 0x00469FF7   0x0000247B   0x0582C070   0x00000000
+0020: 0x5A22057F   0x0582B9B8   0x0582C070   0x0046A220
+0030: 0x0177F678   0x00863B10   0x0177F658   0x006A0051
+0040: 0x00000000   0x00863B10   0x0156561A   0x00A49960
+0050: 0x0053BCCE   0x0177F678   0x0053E593   0x00863B10
+0060: 0x5581F54A   0x0177F6D0   0x01B44100   0x5587CDCC
+0070: 0x01B56248   0x00000058   0xFE15F7EF   0x00020000

Game not started

Game Version: US 1.0

Memory: 125 MB
Stream memory: 2/1024 MB
Process memory limit: 2GB

Windows 10 64 bit
 

Opcode.eXe

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Code:
{$CLEO .cs}
0000:


WHILE TRUE
    WAIT 0
    IF AND
    0AB0: 17
    0AB0: 49
    THEN
       0AC8: 0@ = allocate_memory_size 260
       0AD3: 0@ = "/revendre"
       for 1@ = 0 to 88
        0AB1: @SEND_CMD 1 0@
        wait 10
       end
       0AC9: free_allocated_memory 0@
       wait 2000
    END
END


:SEND_CMD
//0AB1: @SEND_CMD 1 $text
IF 0AA2: 1@ = "samp.dll"
THEN
    1@ += 0x69340
    0AA5: call 1@ num_param 1 pop 0 0@
END
0AB2: 0
 
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