mariokamani
Member
Hi,
So I modified a switcher that I found off google but I can't seem to make "1" work on my keyboard. It is supposed to switch to fist. I'm a complete beginner so help would be appreciated.
EDIT:
Fixed.
:WEP_SWITCH_526
if
key_down 49
else_jump @WEP_SWITCH_530
01B9: set_actor $PLAYER_ACTOR armed_weapon_to 0
:WEP_SWITCH_530
return
So I modified a switcher that I found off google but I can't seem to make "1" work on my keyboard. It is supposed to switch to fist. I'm a complete beginner so help would be appreciated.
Code:
// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}
//-------------MAIN---------------
thread 'wep_switch'
wait 5000
if
0AE6: 4@ = find_first_file "SAMPFUNCS*.asi" get_filename_to 5@v // IF and SET
else_jump @WEP_SWITCH_73
jump @WEP_SWITCH_80
jump @WEP_SWITCH_80
:WEP_SWITCH_73
jump @WEP_SWITCH_151
:WEP_SWITCH_80
wait 0
if or
SAMP.ChatInputOpened
SAMP.IsDialogActive(0@)
else_jump @WEP_SWITCH_109
jump @WEP_SWITCH_80
:WEP_SWITCH_109
gosub @WEP_SWITCH_197
gosub @WEP_SWITCH_238
gosub @WEP_SWITCH_279
gosub @WEP_SWITCH_320
gosub @WEP_SWITCH_361
jump @WEP_SWITCH_80
:WEP_SWITCH_151
wait 0
gosub @WEP_SWITCH_197
gosub @WEP_SWITCH_238
gosub @WEP_SWITCH_279
gosub @WEP_SWITCH_320
gosub @WEP_SWITCH_361
jump @WEP_SWITCH_151
:WEP_SWITCH_197
041A: 1@ = actor $PLAYER_ACTOR weapon 31 ammo
if and
key_down 53
1@ > 0
else_jump @WEP_SWITCH_236
01B9: set_actor $PLAYER_ACTOR armed_weapon_to 31
:WEP_SWITCH_236
return
:WEP_SWITCH_238
041A: 1@ = actor $PLAYER_ACTOR weapon 30 ammo
if and
key_down 53
1@ > 0
else_jump @WEP_SWITCH_277
01B9: set_actor $PLAYER_ACTOR armed_weapon_to 30
:WEP_SWITCH_277
return
:WEP_SWITCH_279
041A: 1@ = actor $PLAYER_ACTOR weapon 24 ammo
if and
key_down 50
1@ > 0
else_jump @WEP_SWITCH_318
01B9: set_actor $PLAYER_ACTOR armed_weapon_to 24
:WEP_SWITCH_318
return
:WEP_SWITCH_320
041A: 1@ = actor $PLAYER_ACTOR weapon 25 ammo
if and
key_down 51
1@ > 0
else_jump @WEP_SWITCH_359
01B9: set_actor $PLAYER_ACTOR armed_weapon_to 25
:WEP_SWITCH_359
return
:WEP_SWITCH_361
041A: 1@ = actor $PLAYER_ACTOR weapon 29 ammo
if and
key_down 52
1@ > 0
else_jump @WEP_SWITCH_400
01B9: set_actor $PLAYER_ACTOR armed_weapon_to 29
:WEP_SWITCH_400
return
:WEP_SWITCH_500
041A: 1@ = actor $PLAYER_ACTOR weapon 0 ammo
if and
key_down 49
1@ > 0
else_jump @WEP_SWITCH_501
01B9: set_actor $PLAYER_ACTOR armed_weapon_to 0
:WEP_SWITCH_501
return
EDIT:
Fixed.
:WEP_SWITCH_526
if
key_down 49
else_jump @WEP_SWITCH_530
01B9: set_actor $PLAYER_ACTOR armed_weapon_to 0
:WEP_SWITCH_530
return
Last edited: