Memory Addresses
Ok, so one thing before we start:
*please add more addresses when you find;
Now, what I found and I think would be interesting:
[2]0x58DB60 - get current wanted on MP //PopandauL
[1]0xC7DEEA - is any checkpoint active (3rd checkpoint in the pool) //PopandauL
[4]0x859014 - changes the value of how deep you can fall down the map //Opcode.eXe
[4]0xB7CDB4 - sprinting time left //springfield
[4]0xB7CDE0 - breathing time left //springfield
[1]0x747FB6 - 0x1010101/ 0 - gta sa keep window //Opcode.eXe
[1]0x74805A - 0x1010101/ 0 - cursor running //Opcode.eXe
[8]0x74542B - 0x6F6F6F70/ 0x5051FF15 - no game pausing //Opcode.eXe
[1]0xB7CD98 -+0x474 - make ped visible (4) or invisible (6) //springfield