CLEO Help samp Function NOP

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tested05

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Strangely, there is no change in value when you approach the cheat engine.

For example, the address of ResetPlayerWeapons is samp.dll + 0x014790.


ResetPlayerWeapons with no change in value. (Using sobeit)

Is my address access method wrong?
 

_C1ph3r_

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tested05 said:
Strangely, there is no change in value when you approach the cheat engine.

For example, the address of ResetPlayerWeapons is samp.dll + 0x014790.


ResetPlayerWeapons with no change in value. (Using sobeit)

Is my address access method wrong?
You don't have to do it yourself ?
There're many sources on internet about memory addresses in Grand Theft Auto San Andreas for FREE !
Just use GOOGLE
... Here
http://www.gtamodding.com/wiki/Memory_Addresses_(SA)#Cheats
many more but i forgot the link :(
Use google it will help u a lot
 

tested05

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_C1ph3r_ said:
tested05 said:
Strangely, there is no change in value when you approach the cheat engine.

For example, the address of ResetPlayerWeapons is samp.dll + 0x014790.


ResetPlayerWeapons with no change in value. (Using sobeit)

Is my address access method wrong?
You don't have to do it yourself ?
There're many sources on internet about memory addresses in Grand Theft Auto San Andreas for FREE !
Just use GOOGLE
... Here
http://www.gtamodding.com/wiki/Memory_Addresses_(SA)#Cheats
many more but i forgot the link :(
Use google it will help u a lot



There is no relationship between that address and my question. :-/
 

0x32789

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tested05 said:
Strangely, there is no change in value when you approach the cheat engine.

For example, the address of ResetPlayerWeapons is samp.dll + 0x014790.


ResetPlayerWeapons with no change in value. (Using sobeit)

Is my address access method wrong?

How are you writing memory? do something like this?
Code:
DWORD Address = samp.dll + 0x014790;
(*(DWORD*)Address) = 1

as far as I know you can edit the mod_sa.ini to add new patches, its easier.
 

tested05

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0x32789 said:
tested05 said:
Strangely, there is no change in value when you approach the cheat engine.

For example, the address of ResetPlayerWeapons is samp.dll + 0x014790.


ResetPlayerWeapons with no change in value. (Using sobeit)

Is my address access method wrong?

How are you writing memory? do something like this?
Code:
DWORD Address = samp.dll + 0x014790;
(*(DWORD*)Address) = 1

as far as I know you can edit the mod_sa.ini to add new patches, its easier.


thankyou solved! :sadpepe:
 

_C1ph3r_

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Oh i understand your question now...
Damn, i was wrong, i though u need to know the memory addresses
 
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