CLEO Help samp rpc question

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notgood

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I have a question about rpc.

For example, the address to NOP the SetPlayerArmedWeapon is samp.dll+0x015530
We can disable SetPlayerArmedWeapon by changing the value of this address.

And I found the following part of mod_sa.ini:
netPatch[] = "SetPlayerArmedWeapon" "incoming RPC" 67 &0 0

Yes. NOP is also possible with sobeit.
But oddly, use NOP to setPlayerArmedWeapon with sobeit, the value of samp.dll + 0x015530 will not change.
The value was not changed, but there was a NOP effect on SetPlayerArmedWeapon.

Does sobeit set the SetPlayerArmedWeapon NOP to another address?
 
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