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Untagged Release New auto_getmats.cs

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dor4420

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Fu$10N link said:
U put it in ur cleo folder and u just go to the checkpoint.  :trollface:
lol what checkpoint? can u add ngrp mats pickup?
 

dor4420

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how do I use it then? I just go towards the matrun checkpoint and it's auto started?
 

Fu$10N

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dor4420 link said:
how do I use it then? I just go towards the matrun checkpoint and it's auto started?
U go towards the  /getmats checkpoint and it types the command instead of you  :urtheman:
 

Bangben

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can you make me one ?
AddPlayerClass(3,2179.3394,-1660.9093,14.9279,329.3315,0,0,0,0,0,0); //
thanks
 

nguyenquochuy

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Bangben link said:
can you make me one ?
AddPlayerClass(3,2179.3394,-1660.9093,14.9279,329.3315,0,0,0,0,0,0); //
thanks
:urtheman:
 

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Lord_Of_War

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Re: <img class=

AddPlayerClass(293,-1816.8058,-179.4073,9.3984,332.4264,0,0,0,0,0,0), end change/getmats to /layvatlieu ...Help me plsss
 

nguyenquochuy

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Re: <img class=

Lord_Of_War link said:
help me [member=12089]Fu$10N[/member]

Inbox tao đê :)) . :fuck_you:
Sonic_Deng  :stoned: :somuchwin:
https://www.facebook.com/profile.php?id=100006516166861
 

nguyenquochuy

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Re: <img class=

Lord_Of_War link said:
AddPlayerClass(293,-1816.8058,-179.4073,9.3984,332.4264,0,0,0,0,0,0), end change/getmats to /layvatlieu ...Help me plsss
 

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TNT101Z

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Can someone do this for me.

My code; AddPlayerClass(299,2390.5857,-2008.6841,13.5537,269.3736,0,0,0,0,0,0);
 

Zin

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TNT101Z link said:
Can someone do this for me.

My code; AddPlayerClass(299,2390.5857,-2008.6841,13.5537,269.3736,0,0,0,0,0,0);

no m8 there is a .ini so you can do it yourself

ıllıllı 0β36 ıllıllı link said:
For AddPlayerClass, these are the parameters in precise order

skin The skin which the player will spawn with.
Float:X The X coordinate of the spawnpoint of this class.
Float:Y The Y coordinate of the spawnpoint of this class.
Float:Z The Z coordinate of the spawnpoint of this class.
Float:Angle The direction in which the player should face after spawning.
weapon1 The first spawn-weapon for the player.
weapon1_ammo The amount of ammunition for the primary spawn weapon.
weapon2 The second spawn-weapon for the player.
weapon2_ammo The amount of ammunition for the second spawn weapon.
weapon3 The third spawn-weapon for the player.
weapon3_ammo The amount of ammunition for the third spawn weapon.

For AddStaticVehicle,

modelid The Model ID for the vehicle.
Float:spawn_X The X-coordinate for the vehicle.
Float:spawn_Y The Y-coordinate for the vehicle.
Float:spawn_Z The Z-coordinate for the vehicle.
Float:angle Direction of vehicle - angle.
color1 The primary color ID. -1 for random.
color2 The secondary color ID. -1 for random.

[member=4364]zin[/member]

in the ini you put [ X coordinate ] [ Y coordinate ] [ Z coordinate ]
 

TNT101Z

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I don't know how to do it myself though  :sweet_jesus: - Please help me someone  :yesyes: :yuno:
 
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