Resource icon

CLEO Release [Release]UltraTroll.cs

CLEO related
Status
Not open for further replies.

sameer

Active member
Joined
Jun 1, 2014
Messages
190
Reaction score
0
Just put this in your cleo folder and press R while driving. It will smash front car very hardly. After smashed your car automaticly come on same position.
Troll hack taken from s0beit

:not_bad:  :not_bad: :not_bad:

CREDITS to:TH3RM4L
 

Attachments

  • UltraTroll.cs
    17.9 KB · Views: 324

x7F8

Member
Joined
Jul 31, 2014
Messages
21
Reaction score
1
Nice, just with a flaw in this (I think)
Code:
0A30: repair_car 0@
Set's vehicle HP to 1000 (afaik), which some server limit it to 998 or 997.
My suggestion is, restoring the old vehicle HP on :LABEL_2

Code:
{$CLEO}

0662: "TH3RM4L"

:LABEL_1
wait 0
if and
not SAMP.ChatInputOpened()
Actor.Driving($PLAYER_ACTOR)
0AB0: 82
jf @LABEL_1
Actor.StorePos($PLAYER_ACTOR, 1@, 2@, 3@)
0@ = Actor.CurrentCar($PLAYER_ACTOR)  
4@ = Car.Angle(0@)
31@ = Car.Health(0@)      
02E3: 6@ = car 0@ speed   
wait 100
04BA: set_car 0@ speed_to 1250.0
goto @LABEL_2

:LABEL_2
wait 0
if
8AB0: not 82
jf @LABEL_2
if
Actor.Driving($PLAYER_ACTOR)
jf @LABEL_1
Actor.PutAt($PLAYER_ACTOR, 1@, 2@, 3@)
Car.Angle(0@) = 4@
0A30: repair_car 0@
Car.Health(0@) = 31@
04BA: set_car 0@ speed_to 6@
wait 500
goto @LABEL_1
 

sameer

Active member
Joined
Jun 1, 2014
Messages
190
Reaction score
0
7FF link=topic=8951.msg51972#msg51972 date=1407048024]
Nice, just with a flaw in this (I think)
Code:
0A30: repair_car 0@
Set's vehicle HP to 1000 (afaik), which some server limit it to 998 or 997.
My suggestion is, restoring the old vehicle HP on :LABEL_2

Code:
{$CLEO}

0662: "TH3RM4L"

:LABEL_1
wait 0
if and
not SAMP.ChatInputOpened()
Actor.Driving($PLAYER_ACTOR)
0AB0: 82
jf @LABEL_1
Actor.StorePos($PLAYER_ACTOR, 1@, 2@, 3@)
0@ = Actor.CurrentCar($PLAYER_ACTOR)  
4@ = Car.Angle(0@)
31@ = Car.Health(0@)      
02E3: 6@ = car 0@ speed   
wait 100
04BA: set_car 0@ speed_to 1250.0
goto @LABEL_2

:LABEL_2
wait 0
if
8AB0: not 82
jf @LABEL_2
if
Actor.Driving($PLAYER_ACTOR)
jf @LABEL_1
Actor.PutAt($PLAYER_ACTOR, 1@, 2@, 3@)
Car.Angle(0@) = 4@
0A30: repair_car 0@
Car.Health(0@) = 31@
04BA: set_car 0@ speed_to 6@
wait 500
goto @LABEL_1
well
i will update it soon. 
 

Vrana

Active member
Joined
Jun 24, 2014
Messages
128
Reaction score
0
Location
Serbia
On many servers I get kicked maybe because of "Set's vehicle HP to 1000 (afaik), which some server limit it to 998 or 997".
And 3 times I did a great job with this trolling CLEO, but sometimes when I go behind someone to hit him, my car is on fire and blows up.  :table_flip:
 

DzkAy

Well-known member
Joined
Feb 20, 2014
Messages
472
Reaction score
1
7FF link=topic=8951.msg51972#msg51972 date=1407048024]
Nice, just with a flaw in this (I think)
Why do u have to restore the HP's , u can just do this: (Car's HP set in CLEO is not synch anyway )
Code:
03F5: set_car $car apply_damage_rules 0
And u'll not need to repair or restore shit , all the damage into your car is set to 0 , which mean like "Invulnerable" function in S0beit.
 

x7F8

Member
Joined
Jul 31, 2014
Messages
21
Reaction score
1
D.Kay link said:
[quote author=bin]7FF link=topic=8951.msg51972#msg51972 date=1407048024]
Nice, just with a flaw in this (I think)
Why do u have to restore the HP's , u can just do this: (Car's HP set in CLEO is not synch anyway )
Code:
03F5: set_car $car apply_damage_rules 0
And u'll not need to repair or restore shit , all the damage into your car is set to 0 , which mean like "Invulnerable" function in S0beit.
[/quote]
I never knew that. Sorry.
By the way, once I set car_health to 1000 and got kicked for vehicle health hack... so it syncs?
 
Status
Not open for further replies.
Top