Help Object material pool

Reynolds

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I am trying to create an application which depends on knowing the text on customized object materials. I've managed to find some pointers (quite literally) but nothing other than that. There is apparently a function that's called whenever a materialtext is streamed in but so far I haven't managed to find any pools that store these values.

Do you know of such a pool? If yes, would you mind sharing it with me?
 
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