setCheckPoint

creatiive

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Dec 8, 2013
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#1
Hey,

I have the following code from an old keybinder:

Code:
setCheckpoint(fX, fY, fZ, fSize ) {
    if(!checkHandles())
        return false
    dwFunc := dwSAMP + 0x9D340
    
    dwAddress := readDWORD(hGTA, dwSAMP + ADDR_SAMP_INCHAT_PTR) ;misc info
    if(ErrorLevel || dwAddress==0) {
        ErrorLevel := ERROR_READ_MEMORY
        return false
    }
    
    VarSetCapacity(buf, 16, 0)
    NumPut(fX, buf, 0, "Float")
    NumPut(fY, buf, 4, "Float")
    NumPut(fZ, buf, 8, "Float")
    NumPut(fSize, buf, 12, "Float")
    
    writeRaw(hGTA, pParam1, &buf, 16)
    
    dwLen := 31
    
    
    VarSetCapacity(injectData, dwLen, 0)
    
    NumPut(0xB9, injectData, 0, "UChar")
    NumPut(dwAddress, injectData, 1, "UInt")
    NumPut(0x68, injectData, 5, "UChar")
    NumPut(pParam1+12, injectData, 6, "UInt")
    NumPut(0x68, injectData, 10, "UChar")
    NumPut(pParam1, injectData, 11, "UInt")
    NumPut(0xE8, injectData, 15, "UChar")
    offset := dwFunc - (pInjectFunc + 20)
    NumPut(offset, injectData, 16, "Int")
    NumPut(0x05C7, injectData, 20, "UShort")
    NumPut(dwAddress+0x24, injectData, 22, "UInt")
    NumPut(1, injectData, 26, "UInt")
    NumPut(0xC3, injectData, 30, "UChar")
    
    
    writeRaw(hGTA, pInjectFunc, &injectData, dwLen)
    if(ErrorLevel)
        return false
    
    hThread := createRemoteThread(hGTA, 0, 0, pInjectFunc, 0, 0, 0)
    if(ErrorLevel)
        return false
    
    waitForSingleObject(hThread, 0xFFFFFFFF)
    
    closeProcess(hThread)
    
    ErrorLevel := ERROR_OK
    return true
But I do not remember how it works. I have saved the following position for example:

AddPlayerClass(49,-1771.9658,1337.5292,7.1875,238.1030,0,0,0,0,0,0);

So I tried setCheckpoint(-1771.9658,1337.5292,7.1875, 2 ) { but it doesn't work.

Any idea?
 

supahdupahnubah

Well-Known Member
Joined
Dec 31, 2015
Messages
673
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Points
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#2
whats pParam1 and why do you expect us to help you when you dont provide the full function? I assume this code calls some function via codepit but can't see the full code tho
 
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