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CLEO Release Incoming Packets Firewall

CLEO related
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0B36

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Filters incoming Bullet Data and Aim Data. Useful for shutting off receiving incoming bad aim and bullet data from crashers and for stopping particle lag caused by guns Sawnoff and other such if shot received in grassy or desert area or receiving bullet hits in general. Will also act as health hax against weapons shooting bullets because of packet filtration.

No activation key, just drop the .cs into the CLEO folder and you're done.

Requirements SAMPFUNCS 5.3.x 

You can add more packets to filter based on your needs.
 

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  • IPF.cs
    17.8 KB · Views: 302

0B36

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No it's not, this is packet filtering on the network side of sa-mp.

Removing weapons is completely impractical and would be meaningless :areyoukiddingme: Make a better comparison next time.
 
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It does not filter anything, it just blocks ALL incoming bullet/aim data, also you can use "if or", no need to setup two hooks.
 

0B36

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"if or", no need to setup two hooks.

Yes, I already thought of that, however if both data were to be sent at the same time, then only one of them would get filtered and not both, so to have both filtered when being sent at the same time, I setup two separate hooks.
 
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0B36 said:
"if or", no need to setup two hooks.

Yes, I already thought of that, however if both data were to be sent at the same time, then only one of them would get filtered and not both, so to have both filtered when being sent at the same time, I setup two separate hooks.

AFAIK, that's not possible in SAMP, it will process one packet at a time.
 

0B36

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Well I'm not taking chances unless I'm sure of that, so I'm keeping both hooks.
 

Fu$10N

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Another great cleo released from my nigga :trollface: Goodjob :urtheman:
 

random111

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it seems to just cancel the animation on hit, good for cbugging i guess.
 

OrangeColaJuice

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Damn spent so much time trying to figure it out, how would you turn this into a activation/toggle structure?

Fuck, hehe I've managed to make a switch, damn it took more time than I've expected to get familiarized with cleo, tho I have a question for either OP or anyone browsing - do you know how to stop damage from driver drive-by? Aka when he shoots from his bike or trough windows from car?
 
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