Ok sure you want to make an aimbot?, yeah hard ? ok let me explain
For samp here the dimensions are fucked up, firstly you have the Z axis for up, and Y for forward and backwards <--
The rotation is fucked, well it's a third person game so there is no yaw, pitch , roll anyways you don't need this, there is a C++ code in the web that u can use its an aimbot for gta sa god bless the one who wrote it for you lol
normaly aimbots are really fucking hard, i mean you have to convert from world to screen (W2S), also you need math and stuff dayum son. :excited_troll:,
TIP : just use cleo.