CLEO Help NOPs for weapon hacks?

CLEO related
Status
Not open for further replies.

TheZeRots

Expert
Joined
Dec 21, 2013
Messages
1,247
Reaction score
1
Hey, Hai, Ho!

Okay, so, you know, weapob hacks... gets you banned. But there are NOPs that can avoid that, and I'm planning to add them in CLEO, though, all I need is offset addresses, at least for now.

1) An address that would allow spawning a weapon without it being detected as a cheat (NOP onfoot data, NOP weapon data, etc.)

2) That would allow to scriptly remove weapon as usual, but weapon would stay in my hands; thus it could be used for duplicating (NOP Remove weapon, etc.)


Thanks.
 

ThermaL

Expert
Joined
Oct 23, 2013
Messages
1,593
Reaction score
3
sampPatch[] = "Disable onfoot data" &0 0 0x41E0 "" "C3"
sampPatch[] = "Disable weapon data" &0 0 0x5530 "" "C3"

sampPatch[] = "NOP ResetPlayerWeapons" &0 0 0x12E10  "" "C390"
sampPatch[] = "NOP SetPlayerArmedWeapon" &0 0 0x13B50 "" "C390"
sampPatch[] = "NOP SetPlayerAmmo" &0 0 0x15880  "" "C390"
 

TheZeRots

Expert
Joined
Dec 21, 2013
Messages
1,247
Reaction score
1
ThermaL link said:
sampPatch[] = "Disable onfoot data" &0 0 0x41E0 "" "C3"
sampPatch[] = "Disable weapon data" &0 0 0x5530 "" "C3"

sampPatch[] = "NOP ResetPlayerWeapons" &0 0 0x12E10  "" "C390"
sampPatch[] = "NOP SetPlayerArmedWeapon" &0 0 0x13B50 "" "C390"
sampPatch[] = "NOP SetPlayerAmmo" &0 0 0x15880  "" "C390"
Thanks. If someone has some other addresses, I'd appreciate it.
 

not490

Well-known member
Joined
Feb 8, 2014
Messages
438
Reaction score
4
I've already made OnFoot data in CLEO, and it works fine :) ill try make those weapon and onfoot in same file too
 
Status
Not open for further replies.
Top