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CLEO Release [REL]A-Shield V5 RELEASED !! + SOURCE RELEASED :)

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blackHat

Expert
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Hello people , here it is what you were waiting for :


this is the beta version video , The one in the attachment is better and there is more stuff with it ,believe stuff i didn't think i am capable of


www.youtube.com/watch?v=AmSkvPPSyBM



SO WHAT'S NEW ?


well AS V5 contain 4 different mods :

1)FULL MODE - this will give you full protection
2)LAGCOMP - this will protect you from hits (some servers using lag shoot) , watch the video to understand:

www.youtube.com/watch?v=sy2h-kQe_W4
3) BLACKHAT - this will give you protection while moving , this is fully customizable , you can control what you want to get immunity for , and plus how much time you want it to active and deactivate . - very pro
4)health recovery - this will recover your health with the amount you want


the four modes keys are fully customizable  from the .ini

PS: put everything in CLEO FOLDER except " README " file

this is how .ini look like

Code:
;------------------------------------------------------------;
; A-SHIELD V5! 2014 !!	          		             ;
; Made by BLACKHAT!			                     ;
; FROM THE GREAT ugbase.eu                                   ;
;------------------------------------------------------------;
;Scroll down the page to see the key ids!		     ;
;--------- WHICH KEY(S) TO ACTIVE FULL MODE WITH ? ----------;
[FULL]
Key1=71
Key2=72 
;GIVE YOU SHIELD FOR Full protection                         ;                    
;----------- WHICH KEY(S) TO ACTIVE LAGCOMP WITH ? ----------;
[LAGCOMP]
key1=74
key2=76
;give you shield to protect you from lag shoots              ;                      
;-- WHICH KEY(S) TO ACTIVE full&Lagcomp INVISIBILITY WITH? --;
[ONANDOFF]
onkey=49
offkey=48					
;turn INVISIBILITY on and off with 	                     ;
;---------- WHICH KEY(S) TO ACTIVE BLACKHAT WITH ? ----------;
[BLACKHAT]
key1=66
key2=72
offkey=48
;the following is immunity control when moving:                ;
;
;how much time to  deactive the immunity while moving  (activation time)         ;
wait=1000
;
;how much to active the immunity while moving     (deactivation time)         ;
wait2=300
;
;the following is on&off , just add 1 for ON, and 0 for OFF    ;
bullets=1
fire=0
explosion=0
car=0
melee=1
;this will give you Immunities for bullets and melee attacks in default;
;when you move it will active and stop , you adjust the time (wait)  & (wait2)  ;  
;when you stop it will deactivate                                      ;
;key1&key2 will activate, offkey will deactivate                       ;
;------- WHICH KEY(S) TO ACTIVE SMART RECOVERY WITH ? -------;
[SM]
key1=45
health=-1
;This will recover your health 1H WHILE holding the key      ; 
;better use health as integer , do not add "."                          ;
;and i recormanded to keep it to "-1"                                      ; 
; -1 means +1 , just add " - " before number or it won't work     ;
;------------------------------------------------------------;
;--------------------------KEY LIST--------------------------;
Left click			1
Right click			2
Backspace 			8
Tab 				9
Enter 				13
Shift (both) 			16
Left Shift			160
Right Shift			161
Ctrl (both) 			17
Left Ctrl			162
Right Ctrl			163
Alt				18
Left Alt			164
Right Alt			165
Pause 				19
Caps Lock 			20
Esc 				27
Spacebar 			32
Page Up 			33 
Page Down 			34
End 				35
Home 				36
(left arrow) 			37
(up arrow) 			38
(right arrow) 			39 
(down arrow) 			40
PrintScrn			44
Insert 				45
Delete 				46
0 				48
1 				49 
2 				50
3 				51
4 				52
5 				53 
6 				54 
7 				55 
8 				56 
9 				57 
A or a 				65 
B or b 				66
C or c 				67
D or d 				68 
E or e 				69 
F or f 				70 
G or g 				71
H or h 				72
I or i 				73
J or j 				74 
K or k 				75
L or l 				76 
M or m 				77 
N or n 				78 
O or o 				79 
P or p 				80 
Q or q 				81 
R or r 				82 
S or s 				83 
T or t 				84 
U or u 				85
V or v 				86 
W or w 				87 
X or x 				88 
Y or y 				89 
Z or z				90 
(left Windows key) 		91
(right Windows key) 		92 
(application key) 		93 
0 (numpad with Num Lock on) 	96 
1 (numpad with Num Lock on) 	97 
2 (numpad with Num Lock on) 	98 
3 (numpad with Num Lock on) 	99 
4 (numpad with Num Lock on) 	100
5 (numpad with Num Lock on) 	101 
6 (numpad with Num Lock on) 	102
7 (numpad with Num Lock on) 	103
8 (numpad with Num Lock on) 	104 
9 (numpad with Num Lock on) 	105 
* (numpad) 			106
+ (numpad) 			107
- (numpad) 			109
. (numpad) 			110
/ (numpad) 			111
F1 				112
F2 				113 
F3 				114 
F4 				115 
F5 				116 
F6 				117 
F7 				118
F8 				119 
F9 				120
F10 				121
F11 				122
F12 				123
Num Lock 			144
Scroll Lock 			145
; 				186
= 				187
, 				188
- 				189
. 				190
/				191
` 				192
[ 				219 
\ 				220 
] 				221 
' 				222
;------------------------------------------------------------;

DEFAULT VALUES:
FULL: active with G+H , invisibility control are " 1 " to make it invisible and " 0 " to make it visible
PS: THIS WILL BE INVISIBLE TO EVERYONE EVEN IF YOU MAKE IT VISIBLE
THE VISIBLE CONTROL IS FOR YOU , MEANS NO ONE SEE ANYTHING !

============================================================

LAGCOMP: active with J+L ,  , invisibility control are " 1 " to make it invisible and " 0 " to make it visible
PS: THIS WILL BE INVISIBLE TO EVERYONE EVEN IF YOU MAKE IT VISIBLE
THE VISIBLE CONTROL IS FOR YOU , MEANS NO ONE SEE ANYTHING !

============================================================

BLACKHAT: active with B+H , and to stop just stop moving then press " 0 " and move while holding it

activation time > " wait=1000 "  , how much BLACKHAT will be ON ?,  you change it as you like .
deactivation time > " wait2=300 " ,how much BLACKHAT will be OFF ? you change it as you like  .

the following is on&off immunity , just add 1 for ON, and 0 for OFF   
bullets=1
fire=0
explosion=0
car=0
melee=1
this will give you Immunities for bullets and melee attacks in default;
when you move it will active and stop , you adjust the time (wait)  & (wait2) 
when you stop it will deactivate                 

============================================================

SM: This will recover your health while holding "INSERT" key by 1H
This will recover your health 1H WHILE holding the key     
better use "health" as integer , do not add "."                       
and i recommended to keep it to "-1"                                     
-1 means +1 , just add " - " before number or it will work wrongly   

============================================================           


NOW PLAY AND ENJOY !


EDIT: THE PROBLEMS FIXED , THE CRYPT WAS THE PROBLEM

I REMOVED THE CRYPT , SO IT SHOULD WORK NOW AND YOU CAN LEARN :)

HERE IS THE FULL SOURCE CODE:

Code:
{$CLEO}

0000: NOP
wait 2000
0AF8: samp add_message_to_chat ":-:A-SHIELD BY BLACKHAT FROM UGBASE.EU:-:" color 0xFF0000
0AF8: samp add_message_to_chat ":-:A-S HAS BEEN LOADED!:-:" color 0x00FF00                                                                                                                                           

Model.Load(19358)  // wall without hole 
Model.Load(19388)  // wall with big hole     {DOOR}
038B: load_requested_models
//20@ - 33@ are free
    //6 keys are needed
//from 20@ - 29@
:ini_msg_first_start_only
wait 0
if
0AAB:   file_exists "CLEO\AS-V5.ini"
then
0AF8: samp add_message_to_chat ":-:AS-V5.ini HAS BEEN LOADED!:-:" color 0x00FF00  
0AF8: samp add_message_to_chat ":-:BLACKHATS4EVER!:-:" color 0xFF0000  
end
jump @INI

:INI
wait 0
if
0AAB:   file_exists "CLEO\AS-V5.ini"
jf [member=5120]Error[/member]
//////////////////////////// 
0AF0: 20@ = get_int_from_ini_file "CLEO\AS-V5.ini" section "FULL" key "key1"   //71  // G
0AF0: 21@ = get_int_from_ini_file "CLEO\AS-V5.ini" section "FULL" key "key2"   //72 // H     
////////////////////////////
0AF0: 22@ = get_int_from_ini_file "CLEO\AS-V5.ini" section "LAGCOMP" key "key1" //74 // J 
0AF0: 23@ = get_int_from_ini_file "CLEO\AS-V5.ini" section "LAGCOMP" key "key2" //76 // L        
////////////////////////////   
0AF0: 24@ = get_int_from_ini_file "CLEO\AS-V5.ini" section "ONANDOFF" key "onkey"    //49 // 1
0AF0: 25@ = get_int_from_ini_file "CLEO\AS-V5.ini" section "ONANDOFF" key "offkey"  //48 // 0
/////////////////////////////
0AF0: 29@ = get_int_from_ini_file "CLEO\AS-V5.ini" section "SM" key "key1"  //45 // INSERT
0AF0: $29 = get_int_from_ini_file "CLEO\AS-V5.ini" section "SM" key "health"  //45 // INSERT
////////////////////////////
0AF0: 26@ = get_int_from_ini_file "CLEO\AS-V5.ini" section "BLACKHAT" key "key1"    //66 // b 
0AF0: 27@ = get_int_from_ini_file "CLEO\AS-V5.ini" section "BLACKHAT" key "key2"  //72 // H
0AF0: 28@ = get_int_from_ini_file "CLEO\AS-V5.ini" section "BLACKHAT" key "offkey"  //48 // 0
//---------more stuff------------\\\
0AF0: 18@ = get_int_from_ini_file "CLEO\AS-V5.ini" section "BLACKHAT" key "wait"  //integer no float
0AF0: $18 = get_int_from_ini_file "CLEO\AS-V5.ini" section "BLACKHAT" key "wait2"  //integer no float
0AF0: 19@ = get_int_from_ini_file "CLEO\AS-V5.ini" section "BLACKHAT" key "bullets"  //integer no float     1 or 0
0AF0: 30@ = get_int_from_ini_file "CLEO\AS-V5.ini" section "BLACKHAT" key "fire"  //integer no float           1 or 0
0AF0: 31@ = get_int_from_ini_file "CLEO\AS-V5.ini" section "BLACKHAT" key "explosion"  //integer no float     1 or 0
0AF0: $32 = get_int_from_ini_file "CLEO\AS-V5.ini" section "BLACKHAT" key "car"  //integer no float           1 or 0
0AF0: $33 = get_int_from_ini_file "CLEO\AS-V5.ini" section "BLACKHAT" key "melee"  //integer no float        1 or 0
//---------meh-------------------\\\
///////////////////////////
jump @FULL
                                  
:FULL      //g - h       
wait 0
if and
056D:   actor $PLAYER_ACTOR defined
0AB0:   key_pressed  20@    //71    // G
0AB0:   key_pressed  21@   //72    /// H                    
model.Available(19358)
model.Available(19388)
0184:   actor $PLAYER_ACTOR health <> 0
then
 0B12: 0@ = 0@ XOR 1
if                         
0@ == 1
then  
0AD1: show_formatted_text_highpriority "A-Shield-FULL-ON!" time 1000 0x0AD1
if
03CA:   object 14@ exists
then
0108: destroy_object 14@
0108: destroy_object 15@
0108: destroy_object 16@
0108: destroy_object 17@
end    
018C: play_sound 1083 at 0.0 0.0 0.0
04C4: store_coords_to 1@ 2@ 3@ from_actor $PLAYER_ACTOR with_offset 0.0 3.0 0.0
//-----------------------------2 with big holes in front and above front----------------\\\
0107: 4@ = create_object 19388 at 1@ 2@ 3@  //with hole
069B: attach_object 4@ to_actor $PLAYER_ACTOR with_offset 0.0 1.7 0.0 rotation 0.0 200.0 90.0    //with hole  //y infront very front     
0107: 10@ = create_object 19388 at 1@ 2@ 3@ //with hole
069B: attach_object 10@ to_actor $PLAYER_ACTOR with_offset 0.0 1.7 2.0 rotation 0.0 -30.0 90.0                    //y front  above front

//---------------------------the above back cover----------------\\\
0107: 8@ = create_object 19358 at 1@ 2@ 3@
069B: attach_object 8@ to_actor $PLAYER_ACTOR with_offset 0.0 -0.7 3.4 rotation 0.0 -55.0 -90.0 // above back like this " \" with more carvey
//------------custom ends-------------------------------------\\
0107: 5@ = create_object 19358 at 1@ 2@ 3@  //the rest are without holes
0107: 6@ = create_object 19358 at 1@ 2@ 3@
0107: 7@ = create_object 19358 at 1@ 2@ 3@
0107: 9@ = create_object 19358 at 1@ 2@ 3@
069B: attach_object 5@ to_actor $PLAYER_ACTOR with_offset 0.0 -1.7 0.0 rotation 0.0 0.0 90.0                   //y  back
069B: attach_object 6@ to_actor $PLAYER_ACTOR with_offset 1.7 0.0 0.0 rotation 0.0 0.0 0.0                    //x right
069B: attach_object 7@ to_actor $PLAYER_ACTOR with_offset -1.7 0.0 0.0 rotation 0.0 0.0 0.0                   // x left
069B: attach_object 9@ to_actor $PLAYER_ACTOR with_offset 0.0 0.0 -1.7 rotation 0.0 90.0 0.0                    //down  
WAIT 1000  
0AD1: show_formatted_text_highpriority "BLACKHAT - UGBASE.EU" time 1000 0x0AD1  
ELSE
if 
03CA:   object 4@ exists
then
0AD1: show_formatted_text_highpriority "A-Shield-FULL-OFF!" time 1000 0x0AD1
0108: destroy_object 4@
0108: destroy_object 5@
0108: destroy_object 6@
0108: destroy_object 7@
0108: destroy_object 8@
0108: destroy_object 9@
0108: destroy_object 10@
018C: play_sound 1083 at 0.0 0.0 0.0
wait 1000
0AD1: show_formatted_text_highpriority "BLACKHAT - UGBASE.EU" time 1000 0x0AD1
end
end
end
jump @FULL_INVIS



:FULL_INVIS  //1
wait 0
if and
03CA:   object 4@ exists   
0AB0:   key_pressed  24@ //1
then   
018C: play_sound 1083 at 0.0 0.0 0.0
0AD1: show_formatted_text_highpriority "A-Shield-FULL_Invisibility-ON!" time 1000 0x0AD1
0750: set_object 4@ visibility 0 
0750: set_object 5@ visibility 0
0750: set_object 6@ visibility 0 
0750: set_object 7@ visibility 0
0750: set_object 8@ visibility 0
0750: set_object 9@ visibility 0    
0750: set_object 10@ visibility 0     
end
jump @FULL_VIS


:FULL_VIS   //0
wait 0
if and
0AB0:   key_pressed  25@ // 0
03CA:   object 4@ exists
then
018C: play_sound 1083 at 0.0 0.0 0.0
0AD1: show_formatted_text_highpriority "A-Shield-FULL_Invisibility-OFF!" time 1000 0x0AD1
0750: set_object 4@ visibility 1 
0750: set_object 5@ visibility 1
0750: set_object 6@ visibility 1 
0750: set_object 7@ visibility 1
0750: set_object 8@ visibility 1
0750: set_object 9@ visibility 1
0750: set_object 10@ visibility 1
end
jump @LAG_COMP



:LAG_COMP    //j - L
wait 0
if and
056D:   actor $PLAYER_ACTOR defined
0AB0:   key_pressed 22@ //74 // J  
0AB0:   key_pressed 23@ //76 // L                   
model.Available(19358)
model.Available(19388)
0184:   actor $PLAYER_ACTOR health <> 0
then
 0B12: 0@ = 0@ XOR 1
if                         
0@ == 1
then  
018C: play_sound 1083 at 0.0 0.0 0.0
0AD1: show_formatted_text_highpriority "A-Shield-LAGCOMP-ON!" time 1000 0x0AD1
//-----get rid of the old shit-----\\
if
03CA:   object 4@ exists
then
0108: destroy_object 4@
0108: destroy_object 5@
0108: destroy_object 6@
0108: destroy_object 7@
0108: destroy_object 8@
0108: destroy_object 9@
0108: destroy_object 10@
end
//------------\\
if
03CA:   object 14@ exists
then
0108: destroy_object 14@
0108: destroy_object 15@
0108: destroy_object 16@
0108: destroy_object 17@
end
//------------\\
//-----get rid of the old shit-----\\
04C4: store_coords_to 11@ 12@ 13@ from_actor $PLAYER_ACTOR with_offset 0.0 3.0 0.0
0107: 14@ = create_object 19358 at 11@ 12@ 13@  //the rest are without holes
0107: 15@ = create_object 19358 at 11@ 12@ 13@
0107: 16@ = create_object 19358 at 11@ 12@ 13@
0107: 17@ = create_object 19358 at 11@ 12@ 13@
069B: attach_object 14@ to_actor $PLAYER_ACTOR with_offset 1.5 2.0 0.0 rotation 0.0 0.0 0.0                 
069B: attach_object 15@ to_actor $PLAYER_ACTOR with_offset -1.5 2.0 0.0 rotation 0.0 0.0 0.0                    
069B: attach_object 16@ to_actor $PLAYER_ACTOR with_offset  1.5 -2.0 0.0 rotation 0.0 0.0 0.0                  
069B: attach_object 17@ to_actor $PLAYER_ACTOR with_offset -1.5 -2.0 0.0 rotation 0.0 0.0 0.0   
wait 1000
0AD1: show_formatted_text_highpriority "BLACKHAT - UGBASE.EU" time 1000 0x0AD1                 
ELSE
if
03CA:   object 14@ exists
then
018C: play_sound 1083 at 0.0 0.0 0.0
0AD1: show_formatted_text_highpriority "A-Shield-LAGCOMP-OFF!" time 1000 0x0AD1
0108: destroy_object 14@
0108: destroy_object 15@
0108: destroy_object 16@
0108: destroy_object 17@
wait 1000
0AD1: show_formatted_text_highpriority "BLACKHAT - UGBASE.EU" time 1000 0x0AD1
end
end
end
jump @LAG_COMP_INVIS




:LAG_COMP_INVIS   //1
wait 0
if and
03CA:   object 14@ exists   
0AB0:   key_pressed  24@ //1  
then     
018C: play_sound 1083 at 0.0 0.0 0.0
0AD1: show_formatted_text_highpriority "AS-LAGCOMP_Invisibility-ON!" time 1000 0x0AD1
0750: set_object 14@ visibility 0 
0750: set_object 15@ visibility 0
0750: set_object 16@ visibility 0 
0750: set_object 17@ visibility 0     
end
jump @LAG_COMP_VIS



:LAG_COMP_VIS   //0
wait 0
if and
03CA:   object 14@ exists
0AB0:   key_pressed  25@ //0
then
018C: play_sound 1083 at 0.0 0.0 0.0
0AD1: show_formatted_text_highpriority "AS-LAGCOMP_Invisibility-OFF!" time 1000 0x0AD1
0750: set_object 14@ visibility 1 
0750: set_object 15@ visibility 1
0750: set_object 16@ visibility 1 
0750: set_object 17@ visibility 1
end
jump [member=4125]BlackHat[/member]START     
         

:BLACKHATSTART
wait 0
if and 
0AB0: key_pressed 26@   //1
0AB0: key_pressed 27@    //b
0184:   actor $PLAYER_ACTOR health <> 0
jf @SM
0ACD: show_text_highpriority "AS-BlackHat-ON-By-BlackHat - ugbase.eu" time 1500 // aouther MESSAGE      
018C: play_sound 1083 at 0.0 0.0 0.0
jump [member=4125]BlackHat[/member]

:BLACKHAT
wait 0
// STUFF IN THIS WILL BE LOOPED
REPEAT
wait 0
WHILE NOT Actor.stopped($PLAYER_ACTOR)
wait 0 
0ACD: show_text_highpriority "BlackHated!" time 18@ // aouther MESSAGE  
actor.SetImmunities($PLAYER_ACTOR, 1 , 0 , 0 ,0 ,1)  // bullet , fire , explosion , car , mele
actor.SetImmunities($PLAYER_ACTOR, 19@ , 30@ , 31@ ,$32 ,$33)  // bullet , fire , explosion , car , mele
WAIT 18@
0ACD: show_text_highpriority "BlackHat Holding!" time $18
actor.SetImmunities($PLAYER_ACTOR, 0 , 0 , 0 , 0 , 0)  // bullet , fire , explosion , car , mele
WAIT $18
end
WHILE Actor.Stopped($PLAYER_ACTOR)
wait 0  
0ACD: show_text_highpriority "BlackHat On Hold!" time 1500
actor.SetImmunities($PLAYER_ACTOR, 0 , 0 , 0 , 0 , 0)  // bullet , fire , explosion , car , mele
end  
UNTIL key_down 28@  // 0
0ACD: show_text_highpriority "AS-BlackHat-OFF-By BlackHat - ugbase.eu" time 1500
actor.SetImmunities($PLAYER_ACTOR, 0 , 0 , 0 , 0 , 0)  // bullet , fire , explosion , car , mele          
jump @SM


:SM
wait 0  
if
0184:   actor $PLAYER_ACTOR health <> 0  
jf [member=10485]dead[/member]
   WHILE 0AB0: key_pressed 29@ //insert
   wait 0  
 0851: set_actor $PLAYER_ACTOR decrease_health_by $29 affect_armour 0 // decrease by -1 = increase by 1
 0ACD: show_text_highpriority "AS-SM-Rec 1H/ONHOLD - BY BlackHat" time 1500  
 END
jump @INI

:dead
wait 0
 0ACD: show_text_highpriority "AS-You're DEAD ...!" time 1500
jump @INI                                                 


     
:error
 wait 0
 0AD1: show_formatted_text_highpriority "AS-V5.ini NOT FOUND IN YOUR CLEO FOLDER" time 2000 0x0AD1
jump @INI

PS: the code here give a wrong jumps @ , better view it in sannybuilder
PS: any thing you want to know how , please ask in help section not here
 

Attachments

  • A-shield Full Free .zip
    20.9 KB · Views: 274

Hidend

Expert
Joined
Mar 4, 2013
Messages
625
Reaction score
39
Re: [REL]A-Shield V5 RELEASED !!

Good job, can i have sauce of that, or you can make blackhat mode only cleo please?
 

DzkAy

Well-known member
Joined
Feb 20, 2014
Messages
472
Reaction score
1
Re: [REL]A-Shield V5 RELEASED !!

Yo .. n1ce...
 

MrChristmas

Expert
Joined
Jul 29, 2014
Messages
563
Reaction score
26
Re: [REL]A-Shield V5 RELEASED !!

n1... now swegs don't gonna kill me that easy  :ugbase:
 

blackHat

Expert
Joined
Jul 28, 2013
Messages
930
Reaction score
2
Re: [REL]A-Shield V5 RELEASED !!

Hidend link said:
Good job, can i have sauce of that, or you can make blackhat mode only cleo please?

OK,  I MADE ONE FOR YOU , check the attachment  :me_gusta:


ClausBear link said:
nice stuff

D.Kay link said:
Yo .. n1ce...

thank you guys

Mr.Christmas link said:
n1... now swegs don't gonna kill me that easy  :ugbase:

you sweeeger , you will kill your self  :trollface:
 

MrChristmas

Expert
Joined
Jul 29, 2014
Messages
563
Reaction score
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Re: [REL]A-Shield V5 RELEASED !!

You said that you love him and then you said that it's crashing your #logic  :lol: :lol: :lol: :lol:
 

Hidend

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Re: [REL]A-Shield V5 RELEASED !!

Mr.Christmas link said:
You said that you love him and then you said that it's crashing your #logic  :lol: :lol: :lol: :lol:
You are stupid? Re-Read
 

Vrana

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Re: [REL]A-Shield V5 RELEASED !!

Wait, when i go to rob something on RP servers and tyre "/robbank", cops cant use tazer-gun on me? or they cant cancel my robbery while your shield is activated on me?
 

blackHat

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Re: [REL]A-Shield V5 RELEASED !!

Vrana link said:
Wait, when i go to rob something on RP servers and tyre "/robbank", cops cant use tazer-gun on me? or they cant cancel my robbery while your shield is activated on me?

" my shield on you " :eek:hgodwhy:

well , tazer-gun has nothing to shoot right? , like bullets?

A-shield will protect you from bullets and maybe will less the damage taken from Bombs near you , but for commands like /taze , i think it is server function (nothing to stop it just like /kick or /ban)
but if it's like bullets or something like this , it will be blocked by the A-Shield  :fuck_yea:
 

Vrana

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Re: [REL]A-Shield V5 RELEASED !!

BlackHat link said:
" my shield on you " :eek:hgodwhy:

well , tazer-gun has nothing to shoot right? , like bullets?

A-shield will protect you from bullets and maybe will less the damage taken from Bombs near you , but for commands like /taze , i think it is server function (nothing to stop it just like /kick or /ban)
but if it's like bullets or something like this , it will be blocked by the A-Shield  :fuck_yea:
Yeah they are like bullets from Silenced Pistol, but i hope that i wont get banned lol... One more thing, how to activate them now? I opened .ini and I dont know those numbers.
 

blackHat

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Re: [REL]A-Shield V5 RELEASED !!

Vrana link said:
Yeah they are like bullets from Silenced Pistol, but i hope that i wont get banned lol... One more thing, how to activate them now? I opened .ini and I dont know those numbers.
lel then it can be blocked ,, others will see you getting hit , but admin when check you by slapping/bombing you will take damage , so it is hard to detect  , don't forget you always got Health recover and BlackHat mode , you can use these to get a very good advantage

beside Lagcomp , this will protect you from 50% of the hits

try to see the default values on the first post , i already explained everything though
 

blackHat

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Re: [REL]A-Shield V5 RELEASED !!

can anyone make a video for it ?
or even  take pix for it ?

i can't  :sweet_jesus: , and people need stuff to see

thanks in advance 

#0x688: User has been warned for this Post.
 

Vrana

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Re: [REL]A-Shield V5 RELEASED !!

I dont get it why gta_sa.exe stopped working...

I have samo 0.3z R1
SAMPFUNCS
MGFUNCS (impossible)
CLEO 4.1
 

blackHat

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Re: [REL]A-Shield V5 RELEASED !!

Vrana link said:
I dont get it why gta_sa.exe stopped working...

I have samo 0.3z R1
SAMPFUNCS
MGFUNCS (impossible)
CLEO 4.1

you changed the ini?
 

Vrana

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Re: [REL]A-Shield V5 RELEASED !!

BlackHat link said:
you changed the ini?
I didnt do anything with .ini, just downloaded BLACKHAT.rar and put those 2x files that was inside to CLEO folder.


0RESKO link said:
vrana tell blackhat to give you v10 it have admin hack it say admin spectat you when he spectat you
You joking with me? I can see if admin is spectating me?
 
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