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Untagged Release New auto_getmats.cs

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Nhanh_NY

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I think you have guided one way too clear to everyone in this thread about using DownLoad !! Again thank you very much
 

Fu$10N

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Sup haxors ? Guess who's back  :trollface:

The new_auto_getmats updated for 0.3.7. Dwonload available here and on the first page  :urtheman:

Comes in 2 versions. Enjoy using it  :ppffh:

[member=38545]eslam04[/member] Use this only if you play on 0.3.7 :urtheman:
 

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  • auto_getmats 0.3.7.cs
    18.5 KB · Views: 50
  • auto_getmats 0.3.7 v2.cs.cs
    18.7 KB · Views: 58

Popap

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So , both of this version is same ? Nothing different?
* auto_getmats 0.3.7.cs
* auto_getmats 0.3.7 v2.cs

Does it still works?
 

Fu$10N

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Ravenz link said:
So , both of this version is same ? Nothing different?
* auto_getmats 0.3.7.cs
* auto_getmats 0.3.7 v2.cs

Does it still works?
They are both the same, the second one is in case the first one is not working.
And yes, works on 0.3.7, tested on every server.
 

Popap

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Fu$10N link said:
They are both the same, the second one is in case the first one is not working.
And yes, works on 0.3.7, tested on every server.

I see  :ppffh: .. and what version of SAMPFUNCS do i need? Can you send me a link of it ?  :iknowwhatyoudid:
 

Fu$10N

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Ravenz link said:
I see  :ppffh: .. and what version of SAMPFUNCS do i need? Can you send me a link of it ?  :iknowwhatyoudid:
:face_palm:
No sampfuncs needed! Enjoy  :trollface: :urtheman: :red_eyes:
 

Harlem

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Hey fusion, can you make one without Actor Driving, i usually Teleport on foot while invisible with mastercoordinates, so i need one on foot for 0.3.7, thanks.
 

Fu$10N

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Harlem link said:
Hey fusion, can you make one without Actor Driving, i usually Teleport on foot while invisible with mastercoordinates, so i need one on foot for 0.3.7, thanks.
Ok :urtheman:, I'll try.
 

Harlem

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Awesome thanks [member=12089]Fu$10N[/member]  :ppffh:
 

Fu$10N

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Harlem link said:
You forgot the Non Vehicle version lol
I will try to make that as fast as I can, but I'm very busy :table_flip:
 

Harlem

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Code:
{$CLEO .cs}
thread 'FishBot'
wait 5000
0ac8: 15@ = 260
0ad3: 15@ = "/fish"

:Fish
wait 0
if and
Player.Defined($PLAYER_CHAR)
not Actor.Driving($PLAYER_ACTOR)
else_jump @Fish
if or
00EC:   actor $PLAYER_ACTOR sphere 0 near_point 101.3188 -1922.2130 radius 5.0 5.0
00EC:   actor $PLAYER_ACTOR sphere 0 near_point 101.3188 -1922.2130 radius 5.0 5.0
00EC:   actor $PLAYER_ACTOR sphere 0 near_point 101.3188 -1922.2130 radius 5.0 5.0
00EC:   actor $PLAYER_ACTOR sphere 0 near_point 101.3188 -1922.2130 radius 5.0 5.0
00EC:   actor $PLAYER_ACTOR sphere 0 near_point 101.3188 -1922.2130 radius 5.0 5.0
00EC:   actor $PLAYER_ACTOR sphere 0 near_point 101.3188 -1922.2130 radius 5.0 5.0
00EC:   actor $PLAYER_ACTOR sphere 0 near_point 101.3188 -1922.2130 radius 5.0 5.0 
00EC:   actor $PLAYER_ACTOR sphere 0 near_point 101.3188 -1922.2130 radius 5.0 5.0 
else_jump @Fish
0ab1: @SAY 1 15@
018C: play_sound 1083 at 0.0 0.0 0.0
0ACD: show_text_highpriority "Fishing..." time 1337
wait 2000
JUMP @Fish

:SAY
IF 0AA2: 1@ = "samp.dll"
THEN
    1@ += 0x65C60
    0AA5: call 1@ num_param 1 pop 0 0@
END
0AB2: 0

Here, i made an auto /fish based on this on foot, added a text when fishing. Thanks anyway!  :me_gusta:
 

Tg_

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Like what auto-mats? working in bugged.ro?
there are a video or explain me please  :yesyes:
 

Fu$10N

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Harlem link said:
Code:
{$CLEO .cs}
thread 'FishBot'
wait 5000
0ac8: 15@ = 260
0ad3: 15@ = "/fish"

:Fish
wait 0
if and
Player.Defined($PLAYER_CHAR)
not Actor.Driving($PLAYER_ACTOR)
else_jump @Fish
if or
00EC:   actor $PLAYER_ACTOR sphere 0 near_point 101.3188 -1922.2130 radius 5.0 5.0
00EC:   actor $PLAYER_ACTOR sphere 0 near_point 101.3188 -1922.2130 radius 5.0 5.0
00EC:   actor $PLAYER_ACTOR sphere 0 near_point 101.3188 -1922.2130 radius 5.0 5.0
00EC:   actor $PLAYER_ACTOR sphere 0 near_point 101.3188 -1922.2130 radius 5.0 5.0
00EC:   actor $PLAYER_ACTOR sphere 0 near_point 101.3188 -1922.2130 radius 5.0 5.0
00EC:   actor $PLAYER_ACTOR sphere 0 near_point 101.3188 -1922.2130 radius 5.0 5.0
00EC:   actor $PLAYER_ACTOR sphere 0 near_point 101.3188 -1922.2130 radius 5.0 5.0 
00EC:   actor $PLAYER_ACTOR sphere 0 near_point 101.3188 -1922.2130 radius 5.0 5.0 
else_jump @Fish
0ab1: @SAY 1 15@
018C: play_sound 1083 at 0.0 0.0 0.0
0ACD: show_text_highpriority "Fishing..." time 1337
wait 2000
JUMP @Fish

:SAY
IF 0AA2: 1@ = "samp.dll"
THEN
    1@ += 0x65C60
    0AA5: call 1@ num_param 1 pop 0 0@
END
0AB2: 0

Here, i made an auto /fish based on this on foot, added a text when fishing. Thanks anyway!  :me_gusta:
You're welcome. Btw, you don't need the same 8 coords for that, one is good enough.

L4z3r_ link said:
Like what auto-mats? working in bugged.ro?
there are a video or explain me please  :yesyes:
Doar mergi la checkpoint si va tasta /getmats singur. Easy.
 
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