Help Static crosshair with spread

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Jul 13, 2018
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#1
Hi,

I've found this lines here on forums and I want to add a line which allows me to have normal crosshair even when I'm using nospread. Can anyone help me with this problem?


Code:
{$CLEO .cs}

//-------------MAIN---------------
0000: NOP 
[email protected] = 0 

:NONAME_123
wait 0 
if 
0ADC:   test_cheat "SPREAD" 
else_jump @NONAME_365 
if 
 [email protected] == 0 
else_jump @NONAME_269 
0ACD: show_text_highpriority "noSPREAD on." time 1337 
[email protected] = 22 

:NONAME_192
0AB1: call_scm_func @NONAME_372 4 [email protected] 56 2.0 4  
[email protected] += 1 
 [email protected] > 32 
else_jump @NONAME_192 
018C: play_sound 1083 at 0.0 0.0 0.0 
[email protected] = 1 
jump @NONAME_365 

:NONAME_269
0ACD: show_text_highpriority "noSPREAD off" time 1337 
[email protected] = 22 

:NONAME_295
0AB1: call_scm_func @NONAME_372 4 [email protected] 56 1.0 4  
[email protected] += 1 
 [email protected] > 32 
else_jump @NONAME_295 
018C: play_sound 1084 at 0.0 0.0 0.0 
[email protected] = 0 

:NONAME_365
jump @NONAME_123 

:NONAME_372
[email protected] += 36 
[email protected] *= 112 
[email protected] += 13150904 
005A: [email protected] += [email protected] // (int) 
0A8C: write_memory [email protected] size [email protected] value [email protected] virtual_protect 0 
0AB2: ret 0
 

kool

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#2
http://ugbase.eu/Thread-No-Spread-with-an-expanding-crosshair
 
OP
OP
Corey
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#3
No, no. i've seen this topic but spread which I use is a different, it's not shooting every bullet into the same place. Can anybody help with the code here?
Also the scrooling of the weapons is shit as hell, cause you are turning it on or off with E, which is key for changing weapons.
 

kazkaS

Well-Known Member
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Mar 30, 2018
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#4
Corey said:
No, no. i've seen this topic but spread which I use is a different, it's not shooting every bullet into the same place. Can anybody help with the code here?
Also the scrooling of the weapons is shit as hell, cause you are turining it of with E which is key for changeing weapons.
U can change the activation key. Then u run the game with that spread.sf, its will give u .ini file in sampfuncs folder and u can change the activation key. 

key_enable = 113 // F2

auto_enable = 0
 
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Corey
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#5
So...
I've started my game there is no .ini file and in my SAMPFUNCS folder, only that .sf file. I've created that folder manually, cause when I've installed my SAMPFUNCS , the folder wasn't made automatically.
 
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