Recent content by Blume

  1. Blume

    TwistPlayer.cs - make your character strange

    I haven't released any works since I join this forum, so today let me share you a funny cleo xd. This CLEO random your quaternion, and let you keep doing random broken animations It only sync for other players, so you can't see what's change of you. (also work when shooting) Just type "/tw"...
  2. Blume

    SA-MP 0.3.7 [Open-source] RakMagic | Better fake client for SA-MP

    Hi ugbase guys, I present you a new SA-MP bot project - RakMagic. RakMagic is a fake client for SA-MP. Current version: 1.14 Created by: Blume (81Vm3) What does it has? - Graphical user interface (ImGui) - Ability to play & record NPC records - Support SA-MP dialog and scoreboard - Bot...
  3. Blume

    C++ s0beit rainbow gradient with primary color setting

    now create ur big rainbow shit lmao Declare 2 globals: DWORD m_dRainbowHex; float m_fRainbowRGB[3]; Add function (If you don't know how to get ImGui working then just find an alternative approach for converting RGB and HSV): Provide a length between 1-20 and a hue between 0-1 it should work...
  4. Blume

    Untagged Release [Open-source] RakMagic | Better fake client for SA-MP

    Hi ugbase guys, I present you a new SA-MP bot project - RakMagic. RakMagic is a fake client for SA-MP. Current version: 1.14 Created by: Blume (81Vm3) What does it has? - Graphical user interface (ImGui) - Ability to play & record NPC records - Support SA-MP dialog and scoreboard - Bot...
  5. Blume

    CLEO Help could someone decompile this CLEO?

    I found it from russian forum. tried to decompile it but it gave nothing: // This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013 {$CLEO .cs} //-------------MAIN--------------- plz bros i really wanna know what codes inside the script
  6. Blume

    CLEO Release TwistPlayer.cs - make your character strange

    source here: {$CLEO .cs} {$INCLUDE SF} 0000: NOP thread "#####MADE BY BLUME#####" while not SAMP.Available() wait 400 end 0B34: samp register_client_command "tw" to_label @enablendisable 0AF8: samp add_message_to_chat "TwistPlayer.cs Author --> Blume" 16019777 0BE2: raknet...
  7. Blume

    CLEO Release TwistPlayer.cs - make your character strange

    I haven't released any works since I join this forum, so today let me share you a funny cleo xd. This CLEO random your quaternion, and let you keep doing random broken animations It only sync for other players, so you can't see what's change of you. (also work when shooting) Just type "/tw"...
  8. Blume

    m0d_sa Release deleted

    how passenger crasher works?
  9. Blume

    add imgui into s0beit..ERRORS?!

    FINALLY DONE!!! The problem is they not only need to include in but also need to add into the project. I include them and added imgui.cpp into the project, but not add other files, so that's problem... Thank a lot everyone! :)
  10. Blume

    add imgui into s0beit..ERRORS?!

    so i added them....compiler give more errors over 50:
  11. Blume

    does this script exist?

    when you receive chat rpc (RPC_ClientMessage is 93), search'n'read
  12. Blume

    Untagged Release Perfect Invisible v2

    so when you shoot with a gun,you are still visible when shooting?
  13. Blume

    c++ triggerfinger problem

    i made a triggerfinger function,it work normal,but while i died and ready to spawn,the game crashed by that function toggled. void Triggerfinger() { static unsigned int delayy = GetTickCount(); if (GetTickCount() - delayy >= 50) { static bool aimming = false; int addr1 =...
  14. Blume

    add imgui into s0beit..ERRORS?!

    thank for helping,guys.however i've gave up on it because it's too hard to set up for me :( i hope your answers can be helpful to others who watching this thread
  15. Blume

    add imgui into s0beit..ERRORS?!

    sorry i'm a complete noob. i've been following that tutorial step by step (http://ugbase.eu/index.php?threads/tutorial-add-imgui-into-your-s0beit.19885/ ) at last it give me some errors: 1>proxyIDirect3DDevice9.obj : error LNK2019: Unresolved external symbol "struct ImGuiContext * __cdecl...
Top