Recent content by whoonga

  1. W

    How can i get the attributes from a weapon

    Hello, how can i get the attributes of the weapon that the local player is holding in his hands? I want to get the id, ammo, slot and so on.. this is what i've got, i know its wrong: uint8_t localPlayer::getWeaponId() { return g_Players->pLocalPlayer->byteCurrentWeapon; }
  2. W

    where to start with c/c++?

    hi, as i failed several times to create just a simple directX menu i just thought to start at the wrong end. But there are just too many ways to get rolling without failing in c/c++. For me atleast. What way would you recommend to somebody who's getting started with all these game hacking stuff?
  3. W

    PAWNit 0.9 BETA - Cracked

    Does anybody still have this, or better the source code?
  4. W

    Searching for a simple C++ DirectX Menu-Base

    Hi, i am searching for a simple C++ DirectX Menu-Base. Basicly a .dll -> inject it and a sample text shows ingame. Can anyone provide me with something like that?
  5. W

    [CPP][HELP] DirectX SDK usage

    Can you maybe GTFO, if you dont want to help me? EDIT: You're criticizing my c++ skill and you are asking "Which memory addresses are needed to create an silent aimbot? I dont know how it works".
  6. W

    [CPP][HELP] DirectX SDK usage

    Okay thanks that problem is solved. But as soon as i want to compile the project, it says that there's still an unresolved external. Seems like the dxerr.lib is not linked correctly. Error: Fehler LNK2019 Verweis auf nicht aufgelöstes externes Symbol "_vsnwprintf" in Funktion ""long __cdecl...
  7. W

    [CPP][HELP] DirectX SDK usage

    That's exactly what i've tried, but i got only a single error which I got before with c++. I also don't found a working solution for that on google or here. I thought i would start at the beginning, if I test out the samples, but Bugman basically said: "Fuck off retard get out here." Feels like...
  8. W

    [CPP][HELP] DirectX SDK usage

    Yeah, you're right, but when i try to compile the sampe, i get this error: https://msdn.microsoft.com/de-de/library/da60x087.aspx For overloaded function abs: float fCurRanking = abs( float( displayMode.RefreshRate.Numerator ) / fDenom1  -                                             float(...
  9. W

    [CPP][HELP] DirectX SDK usage

    Hello, does somebody have a simple project for the usage of the directX SDK, for a samp overlay? Just a little "How To Create A Text"in cpp.
  10. W

    AHK SAMP UdfEx (0.3.7)

    Because there is nothing to execute for AHK. The SAMP.ahk is just a "list of functions", not an executable script.
  11. W

    TeamSpeak channel viewer

    Hi guys, i had this brilliant idea, to give out all the names of the ppl. which are in my channel. Does somebody have a snippet for me? Don't find much on google or elsewhere about that.
  12. W

    memory adress for vehicle color 1 and 2

    Found my error. I've created this function, but my script won't read it out properly. Still thanks for posting it. /close
  13. W

    memory adress for vehicle color 1 and 2

    Does anyone got the memory adress for the vehicle color 1 and 2?
  14. W

    Write with ReadProcessMemory to samp.dll

    It's working now, THANKS!
  15. W

    Write with ReadProcessMemory to samp.dll

    UAC was enabled but is now disabled, with no differece. The GetModuleBaseAddress is giving me a 0 out, so its clearly not working. Here is my GetModuleBaseAddress function: DWORD GetModuleBaseAddress(LPCWSTR szProcessName, LPCWSTR szModuleName) { HANDLE hSnap =...
Top