UG-Base Gamehacking
Infinity run and Auto UnFreeze - Printable Version

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+---- Thread: Infinity run and Auto UnFreeze (/Thread-CLEO-Infinity-run-and-Auto-UnFreeze)



Infinity run and Auto UnFreeze - Parazitas - 01-06-2017

Hello world.

This is Infinity run and Auto UnFreeze cleo.
Activated: Auto

- Source -
http://pastebin.com/UCBPZLz2



RE: Infinity run and Auto UnFreeze - Fred_Doe - 01-10-2017

The auto unfreeze is bad Sad If admin freezes you Big Grin


RE: Infinity run and Auto UnFreeze - Parazitas - 01-11-2017

(01-10-2017, 03:57 PM)Fred_Doe Wrote: The auto unfreeze is bad Sad If admin freezes you Big Grin

Can say that u have lagsssss... Big Grin


RE: Infinity run and Auto UnFreeze - FeelsBadManGun - 01-11-2017

nice work. thank you!


RE: Infinity run and Auto UnFreeze - Fred_Doe - 01-11-2017

(01-11-2017, 05:39 AM)Parazitas Wrote:
(01-10-2017, 03:57 PM)Fred_Doe Wrote: The auto unfreeze is bad Sad If admin freezes you Big Grin

Can say that u have lagsssss... Big Grin

Big Grin Wont work with 100fps and 20-30ms Tongue


RE: Infinity run and Auto UnFreeze - robin__hood - 01-20-2017

his source is open but would it set unfreeze off if u set it this way in place of true (Player.CanMove($PLAYER_CHAR) = False) < this was True

// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}

//-------------MAIN---------------
thread 'RUN_SYLAR'

:RUN_SYLAR_19
wait 0
if
Player.Defined($PLAYER_CHAR)
jf @RUN_SYLAR_19
Player.InfiniteRun($PLAYER_CHAR) = True
Player.CanMove($PLAYER_CHAR) = False
Actor.LockInCurrentPosition($PLAYER_ACTOR) = False
018C: play_sound 1058 at 0.0 0.0 0.0
goto @RUN_SYLAR_19
end_thread


RE: Infinity run and Auto UnFreeze - Mila.cs ✅ - 01-21-2017

(01-20-2017, 01:10 PM)robin_Vinci Wrote: his source is open but would it set unfreeze off if u set it this way in place of true (Player.CanMove($PLAYER_CHAR) = False) < this was True
Youdontsay