You can start by looking for what reads the address for nametag draw distance and nop around.
Or you could make use of https://wiki.sa-mp.com/wiki/DisableNameTagLOS, but have in ur mind that this function has to be called before player connection, so a relog is needed to take effect. (reconnect...
Open up a 0.3e server.
Use https://wiki.sa-mp.com/wiki/SetNameTagDrawDistance and set nametag draw distance to 50.0.
Use cheatengine to search for 50.0 value.
Use that function again to change from 50.0 to 100.0.
Use cheatengine again and search for 100.0
Repeat until you find the address. (2...
You were right.
That serial sent at player connect isn't gpci, but it is still possible to spoof gpci check because the same serial will generate the same gpci no matter what player connected which is enough for me to trick an anti account theft system.
The title says it all. I want to get local player GPCI using a cleo script but I've got no idea how should I do that in the first place.
// Well, I've got a tiny idea but maybe there is something easier than filtering all outgoing RPCs, wait for RPC_ClientJoin to be sent and extract gpci from...
Re: RakSAMP [v0.8.6-0.3.7]
I made a pull request on github to add 0.3.7 R2 AUTH_IN keys (aka fix Unknown AUTH_IN)
Here you have what you've got to edit in your source: https://github.com/P3ti/RakSAMP/pull/6/files
I think you didn't understand me.
When a player enters/exits a tuning garage, OnEnterExitModShop callback is called on the server. I want to fake this call (actually, I want to spam). I do not think changing interior will trigger that callback.
Hi.
Can anyone share with me RPC code for OnEnterExitModShop? I was trying to send fake data to the server but I couldn't find this RPC in sobeit nor raksamp source.
Re: RakSAMP [v0.8.6-0.3z]
Any ideas why can't I create an account on red.bugged.ro:7777 using raksamp? After registering the account and answering to the basic questions, it doesn't proceed to the tutorial, it just freezes. I tried a forced !spawn or !class, but nothing happens.
I think it is not the case.
I do not want to view entire source code. I want to edit the part where data is sent ( like altering a character of the address where data is being sent - this would make the entire keylogger useless ).
Hi!
How can I view a hex crypted CLEO source code? I think it has a keylogger inbuilt...
I tried to open .cs file with Sanny Builder but I've got this error: 'Unknown opcode 79CA at offset 15.'
Ok, I enabled that option to ignore unknown offsets.
Now I get something like this:
hex
SOME HEX...
Hello!
How can I send a response to a msgbox type dialog? I want to autopress left button ( id 1 ).
Thanks!
//Nevermind. I double-checked sfdoc and I found 0B47.
//Thanks anyway springfield
I'm not new to programming. I already know something about cleo. The only thing that I doesn't know NOW is WHY that opcode ( request_animation ) crashes my game ( only MP ).
I tried to 'request animation' on a key press, but it is still crashing ( crashes when I press that key )
Hi. I'm trying to make an auto walking script ( i'm doing this using animations ).
When I put this in .cs file, SAMP crashes at startup ( after loading ):
:first_things
04ED: request_animation "PED"
I use it to preload the animation.
P.S: GTA SA singleplayer isn't crashing.
Hi. I'd want to create a cleo that automatically presses LMB ( or LCTRL ) to attack. How can I do this?
Thanks!
EDIT: Ok, I've found this: set_game_key
Question: Where can I find keys and states ids?
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