These are from old mod(s), you should figure out how to use them yourself so it's just a plain dump replace the functions needed and you have nice nametags with weapon icons :0 Ask questions if you have some.
If someone gets them working for themselves then don't be shy post it and brag!
void* pPlayerTags = (void*)(*(DWORD*)(dwSAMPBase + 0x21A0B0));
void(__thiscall *CPlayerTags__Draw)(void *_this, CVector *position, char *text, DWORD color, float dist, BYTE unk, int unk1) =
((void(__thiscall *)(void *_this, CVector *position, char *text, DWORD color, float dist, BYTE renderPause, int unk1))(dwSAMPBase + 0x686C0));