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CLEO Release noSpread.cs - shoot without bullets spreading 0.3z

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zaki19

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Fainoșag link said:
[quote author=WalkingDead link=topic=5373.msg38718#msg38718 date=1398153324]
Works great, better than aimbot. Totally undetectable. One of the best cleos  :somuchwin:

Detectable on 0.3z, because they can read bullet date, but noob servers don't have no recoil anticheat  :dont_care:
[/quote]

you can use CUSTOMSAS2 and use ammunation editor and it will not be detectd
 

TheZeRots

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zaki19 link said:
[quote author=Fainoșag link=topic=5373.msg38725#msg38725 date=1398157924]
[quote author=WalkingDead link=topic=5373.msg38718#msg38718 date=1398153324]
Works great, better than aimbot. Totally undetectable. One of the best cleos  :somuchwin:

Detectable on 0.3z, because they can read bullet date, but noob servers don't have no recoil anticheat  :dont_care:
[/quote]

you can use CUSTOMSAS2 and use ammunation editor and it will not be detectd
[/quote]

You can use SAA2* for Ammunition* and it'll be Detected* just like this - if server has a good AC.
 

papins

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Ty for this cleo mod ! but can i use aimbot and this nospread ? and where i can download, bullet marks, when you shot on wall?
Reggards!
 

TheZeRots

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papins link said:
Ty for this cleo mod ! but can i use aimbot and this nospread ? and where i can download, bullet marks, when you shot on wall?
Reggards!
You can use this with aimbot, why not...
 

andreirocky

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Uhm, I just press "T"for the chatbox to appear and type spread and nothing happens.
 

KillerZ

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andreirocky link said:
Uhm, I just press "T"for the chatbox to appear and type spread and nothing happens.

You don't type it on chatbox you just type it
 

toplel

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This should be disabled for the sawn-off shotgun. It seems to hinder its performance.
 

andreirocky

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KillerZ link said:
[quote author=andreirocky link=topic=5373.msg41592#msg41592 date=1400512802]
Uhm, I just press "T"for the chatbox to appear and type spread and nothing happens.

You don't type it on chatbox you just type it
[/quote]

Thanks buddy.
 

Simon98

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Michel_Jones link said:
whats its benefit

When you activate it, your crosshair won't go wider which result more accurate shooting which also means that your bullets will hit the same spot every time you shoot even if you are far away or close from your target.
 

lolnice

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Ok Opcode thanks, it's working now  :urtheman: :urtheman: :urtheman:
 

Min

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Work like a charm.  :urtheman:
 

Xer

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cAN ANYONE MAKE THIS WITHOUT ACTIVATION?
 

DooM3

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So is this detectable on 0.3z servers with skinhit enabled?
 

lagat2203

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Dawg link said:
[quote author=0x688 link=topic=5373.msg30692#msg30692 date=1392567242]
[quote author=TheZeRots link=topic=5373.msg30687#msg30687 date=1392566173]
[quote author=0x688 link=topic=5373.msg30683#msg30683 date=1392565186]
[quote author=cudi link=topic=5373.msg30621#msg30621 date=1392513644]
detectable or no?
It is detectable.
[/quote] by the way guys i'd like to add u still remember the weapon skin thing on single player right? if ur server doesnt have the weapon skills at max this won't work it will still spread it works on all weapons with max weapon skill i found this out by a server that had the micro smg that was just 1 handed and not dual wielded the spread was still there
How?
[/quote]
The SA-MP Server has "full" Control of the Bullet- Sync since 0.3z.
That means they can access your Spread Values etc.
[/quote]
Does every server have this feature, the protection of this kind of hacks? Or some of them do ?
Please reply back, is it a feature of the new 0.3z client or this can be scripted manually by the owner?

Also, does it give any warnings to the owner/ admins regarding no spread values or they got to check it manually by themselves?
[/quote]
 

bigben07

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lidorx3 link said:
Detectable at NGRP?

Technically yes. They can view data that will show the bullets wont spread. They wont do this just based off of some paki crying on /report so you're safe to use it. Regardless, even if they question you, you can just say due to samp's buggy nature the data is incorrect.
 
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