:oops:
I guess you are talking about my project, can you send me server ip via pm ? And FYI: If it will be fixed then it will be in build 1.0.2.5 which is currently under development.
Anyways nice project I guess.. xD
Kinda lot of similar cheats, not sure if its time worth to dev these.
Iam developing something similar.. I would say its waste of time too.. but It's more like my hobby.. xD
IP Spoofing, you can't or it is possible maybe creating fix on clientside & serverside urself but its extremelly expensive for time and you need right knowledges to do this. kekw
You need to write your own wallhack code.
Then learn what is "streamproof" feature
Then you need to find a way and implement it.
#Public Method
Hook NVIDIA overlay d3d present/endscene and call original endscene/present first inside, then render your wallhack.
Or iam not sure actually.. also...
You are the guy who contacted me on discord latelly?
Russians were selling their RCE exploit working on players just by knowing their ip address for 3000$ ..
I guess someone bought it, if not then there's something new ..
Good luck with that lmfao
On 0.3.7-R5 there are also plenty of RCE vulns.
I would recommend some universal RCE Protection, not just for few public/known RCEs.
Yea it is possible to do it, just implement filter for incoming RPC/Packets, I've done it in my project.
Sure, bypass their clientside Launcher & AC Comm.
Also if they abusing RCE, you should install some rce protection, there are multiple asi files available which prevents RCEs.
Okay, first of all, I don't know how tf it could goes thru @0x_ approval, cuz just look at this on virustotal.
https://www.virustotal.com/gui/file/e619a20fa4423c068236f2af7dd9007f6fadb7c41983999c4189f84f41296bdf/detection
I would rather use latest vmprotect, or themida or another, cuz their...
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