Resource icon

SA-MP 0.3.7 SA-MP 0.3.7 R2 SA-MP 0.3.7 R3 SA-MP 0.3.7 R4 SA-MP 0.3.DL-R1 Any SA-MP Background.cs - Transparent menu and much more... V2

No permission to download
Update Release dated 2025-06-12 :
Stability Improvements via Memory Pool Increases

To address game crashes caused by memory limits, the following internal pools and engine structures have been increased:

Vehicle & Traffic Handling

Increased vehicle pool size to allow more vehicles without overflow.
Expanded VehicleStruct pool to support more than 50 vehicles simultaneously.
Patched vehicle handling routines to prevent instability under high vehicle load.


Pedestrian & AI Stability
Increased ped pool to support more active characters.
Raised ped intelligence pool to 210 entries, reducing crashes from overloaded AI logic.


World & Map Support
Increased object pool size, allowing more items to be present without exceeding limits.
Expanded IPL file limit to 4096, preventing crashes from complex custom maps.
Raised dummy object count to accommodate more map and model data.


Core Engine Systems
Expanded task and event pools to prevent crashes during peak in-game activity.
Increased matrices pool for handling additional transformations and animations.
Raised limits for pointer nodes, entry info nodes, and collision model pointers to enhance world streaming and spatial data handling.


Quality of Life & Edge-Case Fixes
Enabled sprinting everywhere, removing unnecessary movement restrictions.
Disabled vehicle detachment under awkward rotation angles, preventing physics-related crashes.
Top