his source is open but would it set unfreeze off if u set it this way in place of true (Player.CanMove($PLAYER_CHAR) = False) < this was True
// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}...
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