Does anyone know the address of player z facing angle?
i looked in
https://www.gtamodding.com/wiki/Memory_Addresses_(SA)
but it was useless
i wan't to use it simply in C++ via ReadProcessMemory
Im wanna use this mod in game but if i press y it says player invalid id
// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}
:NONAME_23
wait 0
if
0ADC: test_cheat "Y"
else_jump @NONAME_23
0AB5: store_actor...
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