You didn't specify which samp version, so here's 0.3.7 R1
void SAMP::CLabelPool::Create(ID nId, const char *szText, D3DCOLOR color, CVector position, float fDrawDistance, bool bBehindWalls, ID nAttachedToPlayer, ID nAttachedToVehicle) {
((void(__thiscall *)(CLabelPool *, ID, const char *...