Search results

  1. M

    Problem with AutoHotKey.

    As I said, get the newest version of the UDF :)
  2. M

    Problem with AutoHotKey.

    I would do it like this: #NoEnv #UseHook #SingleInstance, Force #Include SAMP.ahk ; // declare global vars here return #If WinActive("GTA:SA:MP") && !isInChat() && !isDialogOpen() ; // the following hotkeys will only be triggered if SA:MP is the active window and the chat/dialogs are not open...
  3. M

    CLEO Help Keybinder nearest ID? please help

    You could simply use AHK and the SAMP UDF. There is a function GetClosestPlayerId already built in.
  4. M

    AHK error

    What library are you using? You probably have to specify what kind of value you want to read from memory or at least the size.
  5. M

    Ahk scipters

    I recommend having a look at and trying to understand this lib. You can use the memory functions and general structure and try to create your own functions based on that.
  6. M

    CLEO Help Opcode Help

    I believe 1 means Quit so if you simply exit your game and 0 means Timeout so if you lose connection to the server or your game crashes. I don't think there are other reasons so other values probably will just mean quit as well.
  7. M

    Read TextLabel above Head

    This function works with the SAMP UDF: getChatBubbleText(playerID) { if (playerID < 0 || playerID > SAMP_PLAYER_MAX - 1 || !checkHandles()) return false dwAddress := readDWORD(hGTA, dwSAMP + 0x21A0DC) return readDWORD(hGTA, dwAddress + playerID * 0x118) ? readString(hGTA, dwAddress +...
  8. M

    Possible to include a Cleo Script or Data in an AHK Script?

    You want to execute CLEO code in an AHK script? I can't imagine a way to do that.
  9. M

    CLEO Help how to find adresses?

    My post contains the link to the source as well.
  10. M

    CLEO Help how to find adresses?

    Well having a look at the mod_sa source will help in you most cases if you have basic knowledge of C++.
  11. M

    I Need Invulnerable Source

    So you want us to do all the work and you just compile it? You must be a great businessman  :LOL:
  12. M

    CLEO Help teleport hack

    No he wrote this as well. If you want the trailer to be teleported as well, just teleport the trailer  :PPFFH:
  13. M

    Please Help this noob(me)

    You absolutely do not  :LOL: If you really want to learn hacking, learn how to read and understand assembly. A basic knowledge of C++ is a good start but won't really help you to figure out how to mess with games. So a basic understanding of assembly and using disassemblers and debuggers like...
  14. M

    Help Color cmd /me

    I think that only works if the color is encoded into the message and not when it is passed as an argument to SendClientMessage.
  15. M

    Help Color cmd /me

    That depends on the server. You could find out by taking a screenshot and then use a tool like the SA-MP Colorpicker.
  16. M

    Chat state PTR

    As mentioned mod_s0beit_sa contains a lot of information already. For other addresses use CE, IDA, Olly, ReClass or whatever. The process of finding addresses is no different here.
  17. M

    Chat state PTR

    Maybe he means how to get the base address of the samp.dll. That depends on if your hack is internal or external. If you inject into the process use GetModuleHandle. If your hack is external you can use EnumProcessModules to retrieve a list of the modules and GetModuleBaseName to compare that to...
  18. M

    Chat state PTR

    There are several possible addresses, I use: DWORD(samp.dll+0x12E350) + 0x4 as a Byte, 1 for open, 0 for closed chat. I found this address in IDA. But I think it exists in some source code already, you may want to have a look at the mod_s0beit source.
  19. M

    scritping help

    Well I suggest that you learn Pawn.
  20. M

    Calling server side Dialog

    I don't think it's possible to "call" a dialog but as far as I have tested, you can send an answer to the last opened dialog if the script does not explicitly check for any conditions (such as position) in OnDialogResponse. But if you use a different dialog ID for your answer than the last one...
  21. M

    Server Cnd robbing

    Easy, just hack the server.
  22. M

    Variable Hacker

    :areyoukiddingme:
  23. M

    eNGLISH THREAD²

    Tis not dat kina topic, brah!
  24. M

    gERMAN THREAD²

    Ich möchte diesen Teppich nicht kaufen, bitte!
  25. M

    Admin

    If it's not your server or you don't find a SAMP exploit, never.
  26. M

    Admin

    You are missing the point. There are no RCON admin levels. You are thinking about scripted admin levels. But to answer your question: you are not unbannable when you are logged in as RCON admin.
  27. M

    For AHK . Help me used another way

    Ok so with this line #IfWinActive, GTA:SA:MP the following hotkeys are only executed when the GTA window is active. If something doesn't work then please give a detailed explanation of what is going on and maybe post the important part of your script or an example of what you did.
  28. M

    For AHK . Help me used another way

    Yes. That should work.
  29. M

    For AHK . Help me used another way

    Put it at the very top of your script. Or at least before the hotkeys.
  30. M

    For AHK . Help me used another way

    Put #IfWinActive, GTA:SA:MP in the declaration part of your script.
  31. M

    How to find the dialog ID I want to know?

    I believe what you are looking for is samp.dll+0x21A0B8 as your pointer and 0x30 as your offset.
  32. M

    Heal others/ Revive

    Use RCON Hack  :PPFFH:
  33. M

    AHK SAMP UdfEx (0.3.7)

    That's not the case (anymore). Many people are using this or a similar function that works with the chatlog.
  34. M

    AHK SAMP UdfEx (0.3.7)

    There is a function in the UDF I think by @luxdav: ; written by David_Luchs % ; returns nth message of chatlog (beggining from bottom) ; -1 = error GetChatLine(Line, ByRef Output, timestamp=0, color=0){ chatindex := 0 FileRead, file, %A_MyDocuments%\GTA San Andreas User Files\SAMP\chatlog.txt...
  35. M

    Help Spawn Memory Offset

    I only know about SetSpawnInfo (samp.dll + 0x14640) and SetPlayerPos (samp.dll + 0x15970). I don't know if there is an extra function only for spawning. I'd imagine the SAMP function SpawnPlayer rather uses the info that is saved for the player (and can be set with SetSpawnInfo) and then uses...
  36. M

    Cleo

    Please use the search function, this topic has been answered many times. It is not possible to change your name while connected to the server (unless via a server command). The Server simply won't acknowledge any changes you make.
  37. M

    Fix virtual world.

    Okay I'm going to go out on a limb here and say: not possible. The server's virtual worlds have nothing to do with your game at all. They just determine if the server streams certain objects, players, vehicles etc. So it is a serversided variable and cannot be circumvented in any way.
  38. M

    sPANISH THREAD ²

    ¿Dónde está la biblioteca?
  39. M

    gERMAN THREAD²

    Gute Freunde kann niemand trennen, Gute Freunde sind nie allein...  :PPFFH:
  40. M

    Infite Ammo

    Well then you would probably have to NOP the addresses in SAMP which write the ammo. But what good is this cheat when it is detected by the anti cheat anyway?
  41. M

    Infite Ammo

    Ok I have changed some stuff, now it should be more reliable. It works with every weapon for me so far. {$CLEO .cs} thread 'InfAmmo' 0@ = 0 WHILE TRUE wait 0    if 0AB0: 45    then        repeat            wait 0        until 8AB0: 45        if 0@ == 0        then            0A8C...
  42. M

    Infite Ammo

    Probably real shitty stuff since I don't know CLEO but here you go it works for me. So the activation/deactivation key is INSERT. {$CLEO .cs} thread 'InfAmmo' $activated = false WHILE TRUE wait 0    if 0AB0: key_pressed 45    then        if $activated == true        then            0A8C...
  43. M

    Infite Ammo

    I do not really know CLEO and I am not sure if I know what you want. But this address can be patched to have infinite ammo but still having to reload: 0x7428E6 -> NOP: 3 Bytes So what this does is whenever you shoot your weapon, your clip will lose a bullet but your remaining ammo will be...
  44. M

    Help find Memorys with cheat engine

    I recommend to follow the tutorial which pops up when you first start up CE.
  45. M

    Script

    #SingleInstance Force #Persistent #NoEnv SetTimer, SleepCommand, 1500000 SleepCommand: if !WinActive("GTA:SA:MP") return SendInput, t/sleep{enter} SendInput, t/sleep{enter} return
  46. M

    CLEO Help NOP Mute Server Chat

    If you mean NOP IncomingChatMessage then try: samp.dll + 0xEEA0 ; write 0xC3 to first byte That should "mute" your chat. The address was posted somewhere in this forum but I couldn't find it again right now.
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