:computer_guy: preview https://www.youtube.com/watch?v=HYc3wrvJWy4
I modified the spectate.cs by OpcodeXe because I'm an admin in a server that doesn't have a spectate script :stoned:
I just added the sendfakespecsync to make me invisible so then player wouldn't detect me on the radar...
i used getChatEntryText snippet but its for 0.3z :bawww:
snippet
so then i need to know what kind of opcode use in sampfunc to get the chat text :forever_hurra:
i used 0B75: samp get_chat_string 10@ text_to 1@ prefix_to 3@ color_to 4@ prefix_color_to 5@
but it seems not working :ohgodwhy...
:me_gusta: could someone please make it disable when you dead
its annoying when the game crash when you dead :ohgodwhy:
P/S : I'm using this to lower my draw distance :dont_care:
:computer_guy: are there any snippet/tutorial on getting a text from chat?
example "First one type blabla..." or "/signcheck 6969" - I want to get the text :forever_hurra:
can someone give me a snippet of this :computer_guy: example someone pm or saying my name(or whatever the text it is .-.) on the chat, then the cleo will do something automatically.......... :watchout: sorry if my english is badass
:stoned: All my cleo with command activation are crashed with sampfuncs v3.1++ :lol:
so :me_gusta: how to fix this? :dont_care: what should i do to my script?
i want to make it read the number from 0 to 99999
:A
wait 1
for 0@ = 0 to 99999 step 1
0AD3: 6@s = format "%d" 0@
0AF4: 0@v = read_string_from_ini_file "cleo[E4]Config[E4]Data.ini" section "ACTIVATION" key 6@s
if
cheat 0@v
jf @A
jump @C
but it just read the number 0 only :hm: :hm::hm: not...
[youtube:2nav654p]http://www.youtube.com/watch?v=yxORC-wk8ZM[/youtube:2nav654p]
Thanks to cApSL0ckb0mb3r for giving me idea :lol: :lol::lol: http://ugbase.eu/topic467.html
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