Hi there
How should i check the distance between my car and the target?
Right now i can only see random cars within that radius
btw i think using 050A: get_distance_between_coords_3d $TEMPVAR_FLOAT_1 $TEMPVAR_FLOAT_2 $TEMPVAR_FLOAT_3 and 4@ 5@ 6@ store_to 17@would be okay? and i belive using the...
What is the best way to check with car is closest within a radius?
Currently i am using:
20@ = random_vehicle_near_point 10@ 11@ 12@ in_radius 50.0 find_next 0 pass_wrecked 1
This works but it does not select the closest car in that radius
Any help?
Regards
Hello.
I am haveing a quastion about your C-CRYPTER.
I was able to Crypt one of my .cs file but then after i created another script, i can not Crypt this one it gives me a warning like this ;
Unhandled exception has occurred in your application. If you click Continue, the application will...
i dont get it...
How should make this code put the player into a any car nearby?
And also, those 1@ and 4@, i dont get them either.
I even made smth like this;
1@ = #NRG500
and the wrote the code like exactly how u said, but replaced the variables to 1@, noting happends/crashes
Not very clear for me.
if i put this code noting happends
the current part of the code is like;
:key_pressed
0AB0: key_pressed 191
004D: jump_if_false @WEATHER_16
00BA: show_text_styled GXT 'BEEFY' time 1000 style 2 // Beefy Baron
0AB5: store_actor $PLAYER_ACTOR closest_vehicle_to 1@...
Hello
I am trying to create a simple cleo script that puts the current player to someone else and makes it jump.
but im haveing some troubles makeing it by myself.
I have looked into opcode.exe's scripts but they very ... :D :D:D
my current script looks like this
{$CLEO .cs}...
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