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    [ COLLECTION OF 0.3.7 - 0.*.* OFFSETS ]

    RC1 struct stSAMP { #pragma pack( 1 ) uint8_t byteUnk[0x20]; char szIP[257]; char szHostname[255]; void *unk1; uint32_t ulPort; uint32_t ulMapIcons[99]; uint32_t ulConnectTick; // not tested int iLanMode; // not tested int iGameState; void *unk3...
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    CPP RELEASE S0beit Source for SAMP 0.3z R2

    :youdontsay: In February 13-14 with Pushok and iMaddy updated from 0.3z R1, and published a binary in a one cheating portal
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    CPP RELEASE S0beit Source for SAMP 0.3z R2

    FYP's s0beit 0.3x
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    CPP RELEASE S0beit Source for SAMP 0.3z R2

    Sorry for my bad English, i'm a Russian. Decided to update s0beit. Updated from 0.3z R2: I Acknowledgments: For tips: FYP. For testing: zetkolya, Nation, Shelby, ProKeyar, Sawyer Google Code: https://code.google.com/p/m0d-s0beit-sa-03z/source/detail?r=4
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    [ COLLECTION 0.3z OFFSETS ]

    samp.dll+0x212A80+0x413  = g_Players (RC4, No tested) Does anyone have offset to g_Vehicle?
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