Hi all, I Know how to adjust the spread value of Player Actor weapons using weapon.dat pointers with this links:
http://ugbase.eu/index.php?threads/bullet-gravity-and-velocity.21608/#post-126605
http://gtamodding.ru/wiki/Адреса_Памяти_(SA)
http://hotmist.ddo.jp/struct.html
But I was wondering...
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