{$CLEO .cs}
0000:
WAIT 10000
WHILE TRUE
WAIT 0
IF
056D: actor $PLAYER_ACTOR defined
THEN
WAIT 0
// GET ALL STREAMED PEDS
0A8D: 29@ = read_memory 0xB74490 size 4 virtual_protect 0
000A: 29@ += 0x4
0A8D: 29@ = read_memory 29@ size 4 virtual_protect 0
FOR 30@ = 0 to 35584 step 0x100
0A8D: 31@ = read_memory 29@ size 1 virtual_protect 0
000A: 29@ += 0x1
IF AND
0029: 31@ >= 0x00
001B: 0x80 > 31@
THEN
005A: 31@ += 30@
IF AND
803B: 31@ == $PLAYER_ACTOR // (int)
056D: actor 31@ defined
THEN
00A0: store_actor $PLAYER_ACTOR position_to 1@ 2@ 3@
00A0: store_actor 31@ position_to 4@ 5@ 6@
0509: 7@ = distance_between_XY 1@ 2@ and_XY 4@ 5@
IF
7@ <= 0.3 // (float) , if player distance smaller or equals 0.3 then....,, you can change any.
THEN
0B2B: samp 8@ = get_player_id_by_actor_handle 31@
0B37: samp 9@ = get_player_color 8@
0AD1: "%x" 1337 9@
END
END
END
END
END
END