CLEO Help I just need someone to make this code into a .cs

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Unidentified

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Hello there, I got this code from a video fo P1cador, but the thing is that I do not understand Russian, nor I actually know how to make from this code a .cs file in Sanny Builder 3, nor I know what is the activation key for this Trigger-Bot.

My request is the following:

- Make of this code a .cs file and upload it here.
- Tell me what is the activation key I need to press to turn it on when I am playing an SA: MP server.

Thank you in advance. 



CODE:  https://pastebin.com/ghfzr3FN
 

CSprite

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Code:
{$CLEO .cs}
0000:
 
while not SAMP.Available()
    wait 100
end
 
0B34: samp register_client_command "reload" to_label @reload
 
while true
    wait 0
    for 31@ = 0 to 1000
        if 0B20: samp 30@ = actor_handle_by_samp_player_id 31@
            then
            0ab1: @getSkinParams 1 30@ | {x,y,w,h} 26@ 27@ 28@ 29@
            0ab1: @shoot 4 26@ 27@ 28@ 29@  
            0af8: "id: %d {8888ff}%.2f %.2f {ff0000}[%.2f %.2f]" -1 31@ 26@ 27@ 28@ 29@    
        end        
    end
end
 
:getSkinParams
//0x5E4280
0A96: 15@ = actor 0@ struct
 
0AC7: 16@ = var 16@ offset
0AA6: call_method 0x5E4280 struct 15@ num_params 3 pop 0 1 22 16@ // 16@ 17@ 18@ x y z
0B55: convert_3D_coords 16@ 17@ 18@ to_screen 16@ 17@
0B5F: convert_window_screen_coords 16@ 17@ to_game_screen_coords 19@ 20@ // 22
 
0AC7: 16@ = var 16@ offset
0AA6: call_method 0x5E4280 struct 15@ num_params 3 pop 0 1 32 16@ // 16@ 17@ 18@ x y z
0B55: convert_3D_coords 16@ 17@ 18@ to_screen 16@ 17@
0B5F: convert_window_screen_coords 16@ 17@ to_game_screen_coords 16@ 17@ // 32
 
0509: 21@ = distance_between_XY 16@ 17@ 19@ 20@ //21@ - ШИРИНА
 
0AC7: 16@ = var 16@ offset
0AA6: call_method 0x5E4280 struct 15@ num_params 3 pop 0 1 1 16@ // 16@ 17@ 18@ x y z
0B55: convert_3D_coords 16@ 17@ 18@ to_screen 16@ 17@
0B5F: convert_window_screen_coords 16@ 17@ to_game_screen_coords 19@ 20@ // 22
 
0AC7: 16@ = var 16@ offset
0AA6: call_method 0x5E4280 struct 15@ num_params 3 pop 0 1 4 16@ // 16@ 17@ 18@ x y z
0B55: convert_3D_coords 16@ 17@ 18@ to_screen 16@ 17@
0B5F: convert_window_screen_coords 16@ 17@ to_game_screen_coords 16@ 17@ // 32
 
0509: 22@ = distance_between_XY 16@ 17@ 19@ 20@ //22@ - ВЫСОТА
 
0AC7: 16@ = var 16@ offset
0AA6: call_method 0x5E4280 struct 15@ num_params 3 pop 0 1 3 16@ // 16@ 17@ 18@ x y z
0B55: convert_3D_coords 16@ 17@ 18@ to_screen 16@ 17@
0B5F: convert_window_screen_coords 16@ 17@ to_game_screen_coords 16@ 17@ // 32
0ab2: 4 16@ 17@ 21@ 22@
 
:shoot
0@ -= 320.0
1@ -= 224.0
0097: make 0@ absolute_float
0097: make 1@ absolute_float
2@ /= 2.0
3@ /= 2.0
 
if and
8035: 0@ <= 2@
8035: 1@ <= 3@
    then
    0B56: set_game_key 17 state 255  
end
0ab2: 0    
 
:reload
0A92: create_custom_thread "trigger.cs"
0A93: end_custom_thread
0B43: samp cmd_ret
i think that you need to write /reload in chat , i don`t really know that much about cleo...
 

_=Gigant=_

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its automatically activated 

[attachment=5663]

this cleo mod spams in chat players x y w h some skin stuff idk and it eats disk space if you have somewhere stored log file from chat like sobeit do
 

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  • there you go.cs
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kool

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_=Gigant=_ said:
its automatically activated 



this cleo mod spams in chat players x y w h some skin stuff idk and it eats disk space if you have somewhere stored log file from chat like sobeit do

It's simple,you just need to delete this line and it won't spam anymore.


Code:
0af8: "id: %d {8888ff}%.2f %.2f {ff0000}[%.2f %.2f]" -1 31@ 26@ 27@ 28@ 29@
 
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