lampud1sko
Member
Here's the contents of the cleo script code like this:
I often play on the Roleplay server where on the server I often play /dl the initial vehicle that has not been changed is 1000.0 but if it has been changed the vehicle can be up to 2000.0 /dl.
My problem is, I got the cleo from youtube, but when I use it it can only get up to 1000.0 /dl even though I have changed the shape of the contents of the cleo file. Can anyone here explain why that is?
// This file was decompiled using SASCM.ini published on 2021-01-30
{$CLEO .cs}
script_name "REPAIR"
:REPAIR_10
wait 0
if and
is_key_pressed 16
is_key_pressed 49
Actor.Driving($PLAYER_ACTOR)
jf @REPAIR_10
0@ = Actor.CurrentCar($PLAYER_ACTOR)
1@ = Car.Health(0@)
if
not 1@ > 1000.0
jf @REPAIR_10
0A30: repair_car 0@
wait 100
0407: store_coords_to 1@ 2@ 3@ from_car 0@ with_offset -1.5 0.0 0.0
0362: remove_actor $PLAYER_ACTOR from_car_and_place_at 1@ 2@ 3@
wait 1000
Car.RemoveReferences(0@)
jump @REPAIR_10
hex
52 1B
end
I often play on the Roleplay server where on the server I often play /dl the initial vehicle that has not been changed is 1000.0 but if it has been changed the vehicle can be up to 2000.0 /dl.
My problem is, I got the cleo from youtube, but when I use it it can only get up to 1000.0 /dl even though I have changed the shape of the contents of the cleo file. Can anyone here explain why that is?