someone790
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- Jul 16, 2024
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my username discord is @milesmirageI can easily make this in lua drop your discord and I'll help you. If not lua then just wait for someone else to make a cleo for you
{$CLEO .cs}
0000:
REPEAT
WAIT 0
UNTIL 0AFA: SAMP_IS_READY
WHILE TRUE
WAIT 0
IF 0B61: samp is_local_player_spawned
THEN
IF 0ADC: test_cheat "BG"
THEN
IF 31@ == FALSE
THEN
31@ = TRUE
0AD1: "~G~ENABLED" 1337
ELSE
31@ = FALSE
0AD1: "~R~DISABLED" 1337
END
END
IF 31@ == TRUE
THEN
FOR 0@ = 0 TO 2304
IF 0C5D: samp textdraw 0@ is_exists
THEN
0AC8: 1@ = allocate_memory_size 260
0C5A: samp textdraw 0@ get_string_to 1@
IF 0C29: 2@ = stristr string1 1@ string2 "/afk"
THEN
0209: 3@ = random_int_in_ranges 0 1000
WAIT 3@
0AC8: 4@ = allocate_memory_size 144
0AB1: @get_digits_to_print param_count 2 text 2@ memory_to_store_digits_as_text 4@
0AC8: 5@ = allocate_memory_size 144
0AD3: 5@ = format "/afk %s" 4@
0C8F: samp process_chat_input 5@
0AC9: free_allocated_memory 4@
0AC9: free_allocated_memory 5@
END
0AC9: free_allocated_memory 1@
END
END
END
END
END
:get_digits_to_print
{
0@ = text
1@ = pointer to memory where digits will be stored as text
}
0C17: 31@ = strlen 0@
for 30@ = 0 to 31@
0085: 29@ = 0@ // copy pointer
005A: 29@ += 30@ // add offset (as the loop progresses it becomes pointers to first-last character)
0A8D: 28@ = read_memory 29@ size 1 virtual_protect 1 // 28@ is the ascii number representing character
if and
28@ >= 0x30 // '0'
28@ <= 0x39 // '9'
then
0A8C: write_memory 1@ size 1 value 28@ virtual_protect 1
1@ += 1 // move to next address
end
end
0A8C: write_memory 1@ size 1 value 0 virtual_protect 1 // null-termination
0AB2: ret 0
THANK YOU VERY MUCHHHH!!!Press BG to activate like gta cheat code
PHP:{$CLEO .cs} 0000: REPEAT WAIT 0 UNTIL 0AFA: SAMP_IS_READY WHILE TRUE WAIT 0 IF 0B61: samp is_local_player_spawned THEN IF 0ADC: test_cheat "BG" THEN IF 31@ == FALSE THEN 31@ = TRUE 0AD1: "~G~ENABLED" 1337 ELSE 31@ = FALSE 0AD1: "~R~DISABLED" 1337 END END IF 31@ == TRUE THEN FOR 0@ = 0 TO 2304 IF 0C5D: samp textdraw 0@ is_exists THEN 0AC8: 1@ = allocate_memory_size 260 0C5A: samp textdraw 0@ get_string_to 1@ IF 0C29: 2@ = stristr string1 1@ string2 "/afk" THEN 0209: 3@ = random_int_in_ranges 0 1000 WAIT 3@ 0AC8: 4@ = allocate_memory_size 144 0AB1: @get_digits_to_print param_count 2 text 2@ memory_to_store_digits_as_text 4@ 0AC8: 5@ = allocate_memory_size 144 0AD3: 5@ = format "/afk %s" 4@ 0C8F: samp process_chat_input 5@ 0AC9: free_allocated_memory 4@ 0AC9: free_allocated_memory 5@ END 0AC9: free_allocated_memory 1@ END END END END END :get_digits_to_print { 0@ = text 1@ = pointer to memory where digits will be stored as text } 0C17: 31@ = strlen 0@ for 30@ = 0 to 31@ 0085: 29@ = 0@ // copy pointer 005A: 29@ += 30@ // add offset (as the loop progresses it becomes pointers to first-last character) 0A8D: 28@ = read_memory 29@ size 1 virtual_protect 1 // 28@ is the ascii number representing character if and 28@ >= 0x30 // '0' 28@ <= 0x39 // '9' then 0A8C: write_memory 1@ size 1 value 28@ virtual_protect 1 1@ += 1 // move to next address end end 0A8C: write_memory 1@ size 1 value 0 virtual_protect 1 // null-termination 0AB2: ret 0