Blood

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Ronin74

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Hi,

Was wondering if there's an .asi or cleo script that functions the same way as shells.asi does. Basically whenever someone gets shot, blood would splatter on the ground like usual but the blood would stay there for like 10 minutes for example before despawning (the despawn time setting could be set through an .ini file). This would work like shells.asi, which basically makes the bullet shells appear on the ground even when I'm not there. So if I'm driving around, I'd be able to see blood splatters of whoever got shot there previously.

Thanks.
 
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