To pause the game every 20 seconds even if the game is not focused.What is its effect?
YesYou mean the ESC button on the keyboard?
{$CLEO .cs}
0000: NOP
wait 8500
32@ = 0
while true
wait 0
if
0AB0: key_pressed 123 {F12}
then
if
30@ == false
then
30@ = true
32@ = 0
0AD1: "~w~AutoESC ~g~Enable" 1337
else
30@ = false
0AD1: "~w~AutoESC ~r~Disable" 1337
end
wait 500
end
if and
30@ == true
0256: player $PLAYER_CHAR defined
then
if
32@ > 20000
then
0AB1: @PressON 1 _OFFSET_KEY_ 27 {ESC}
wait 500
0AB1: @PressOFF 1 _OFFSET_KEY_ 27 {ESC}
32@ = 0
end
end
end
:PressON
if 0AA2: 2@ = load_library "User32.dll"
then
if 0AA4: 2@ = get_proc_address "keybd_event" library 2@
then
0AA5: call 2@ num_params 4 pop 0 0 0 0 0@
end
end
0AB2: ret 0
:PressOFF
if 0AA2: 2@ = load_library "User32.dll"
then
if 0AA4: 2@ = get_proc_address "keybd_event" library 2@
then
0AA5: call 2@ num_params 4 pop 0 0 0x02 0 0@
end
end
0AB2: ret 0
When is esc cleo not working... idk
Code:{$CLEO .cs} 0000: NOP wait 8500 32@ = 0 while true wait 0 if 0AB0: key_pressed 123 {F12} then if 30@ == false then 30@ = true 32@ = 0 0AD1: "~w~AutoESC ~g~Enable" 1337 else 30@ = false 0AD1: "~w~AutoESC ~r~Disable" 1337 end wait 500 end if and 30@ == true 0256: player $PLAYER_CHAR defined then if 32@ > 20000 then 0AB1: @PressON 1 _OFFSET_KEY_ 27 {ESC} wait 500 0AB1: @PressOFF 1 _OFFSET_KEY_ 27 {ESC} 32@ = 0 end end end :PressON if 0AA2: 2@ = load_library "User32.dll" then if 0AA4: 2@ = get_proc_address "keybd_event" library 2@ then 0AA5: call 2@ num_params 4 pop 0 0 0 0 0@ end end 0AB2: ret 0 :PressOFF if 0AA2: 2@ = load_library "User32.dll" then if 0AA4: 2@ = get_proc_address "keybd_event" library 2@ then 0AA5: call 2@ num_params 4 pop 0 0 0x02 0 0@ end end 0AB2: ret 0
:Go_ESC
// 0AB1: Go_ESC@ 1 time 10000
2@ = 0xBA67A4
3@ = 0xBA68A4
0A8C: write_memory 2@ size 1 value 1 virtual_protect 0
0A8C: write_memory 3@ size 1 value 1 virtual_protect 0
wait 0@
0A8C: write_memory 2@ size 1 value 0 virtual_protect 0
0A8C: write_memory 3@ size 1 value 0 virtual_protect 0
0AB2: ret 0