Hello
I am trying to create a simple cleo script that puts the current player to someone else and makes it jump.
but im haveing some troubles makeing it by myself.
I have looked into opcode.exe's scripts but they very ...
my current script looks like this
oh and btw, i almost can gurantee myself that
means ANY car? or im wrong??
Regards
I am trying to create a simple cleo script that puts the current player to someone else and makes it jump.
but im haveing some troubles makeing it by myself.
I have looked into opcode.exe's scripts but they very ...
my current script looks like this
Code:
{$CLEO .cs}
//-------------MAIN---------------
03A4: name_thread "WEATHER2"
0001: wait 1000 ms
:WEATHER_16
0001: wait 0 ms
00D6: if
0256: player $PLAYER_CHAR defined
jf @WEATHER_16
jump @driving_quastion
:driving_quastion
wait 1000 ms
if
00DF: actor $PLAYER_ACTOR driving
004D: jump_if_false @WEATHER_16
:xaxaxaxactionxaxaxa
wait 1000 ms
03C0: 30@ = actor 9@ car
0006: 4@ = -1 // Any car ?
0006: 10@ = 10000.0 // Radius ?
03C0: 1@ = actor $PLAYER_ACTOR car
if and
0AB0: key_pressed 0xD
0AB0: key_pressed 0x6B
004D: jump_if_false @driving_quastion
//-------------ACTION--------------------------------------
00BA: show_text_styled GXT 'BEEFY' time 1000 style 2 // Beefy Baron
036A: put_actor $PLAYER_ACTOR in_car 4@
//-------------ACTION--------------------------------------/
jump @driving_quastion
oh and btw, i almost can gurantee myself that
Code:
0006: 4@ = -1 // Any car ?
Regards