Cinematic Camera

Fu$10N

Expert
Joined
Mar 5, 2014
Messages
1,101
Reaction score
10
Hello  :ugbase:

I need an answer to this : https://www.youtube.com/watch?v=TbU0U32TtlE#t=72

and this : https://www.youtube.com/watch?v=jF0lyDaqQ_8#t=22

Is any of those 2 possible to do in cleo ? 'Cuz I need it really bad :angry:

I wanna make a intro for samp, but I can't get that view, to move very easy. I tried to make it on a movie server, but I can't use airbreak, either maprun.cs with first person mod, it instantly bans you. even aimbot won't work there  :dont_care:

Does anyone know how to make it in cleo ? Or if it's possible ? Please answer fast :urtheman: :yesyes:
 

Fu$10N

Expert
Joined
Mar 5, 2014
Messages
1,101
Reaction score
10
0B36 link said:
Use 093D for CLEO - http://gtag.gtagaming.com/opcode-database/opcode/093D/
Thx for that, but I don't want to be in a car or something like that. I want to move the camera free, like in the first video. How can I do that ?

Edit: Wouldn't CAM.cs made by Opcode.exe be like what I want ?
 

0B36

Expert
Joined
Jan 6, 2014
Messages
1,324
Reaction score
8
Fu$10N link said:
Thx for that, but I don't want to be in a car or something like that. I want to move the camera free, like in the first video. How can I do that ?

Don't be that gullible, descriptions are vastly different in GTAG Opcode Database from Sanny Builder. Try it first.
 

Fu$10N

Expert
Joined
Mar 5, 2014
Messages
1,101
Reaction score
10
0B36 link said:
Don't be that gullible, descriptions are vastly different in GTAG Opcode Database from Sanny Builder. Try it first.
Well then ...
[quote author=Fu$10N link=topic=13553.msg76331#msg76331 date=1429286908]
Wouldn't CAM.cs made by Opcode.exe be like what I want ?
 

Fu$10N

Expert
Joined
Mar 5, 2014
Messages
1,101
Reaction score
10
Code:
0000: NOP 

:NONAME_2
wait 250 
if 
   Player.Defined($PLAYER_CHAR)
else_jump @NONAME_75 
if 
   Actor.Driving($PLAYER_ACTOR)
else_jump @NONAME_75 
0@ = Actor.CurrentCar($PLAYER_ACTOR)
1@ = Car.Model(0@)
093D: set_cinema_camera 1  1@ 

:NONAME_75
jump @NONAME_2
This is the first version I made  :trollface:
 
Top